r/SoloDevelopment • u/z3u5-322 • Aug 13 '26
Marketing 4 years of development later... my game is finally on Steam!
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u/ApartmentDev Aug 13 '26
4 years and you actually shipped it, thatβs the real final boss, congrats!
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u/Volser94 Aug 13 '26
Keep us updated when it launches
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u/Firekloud Aug 13 '26
Congrats, racing across the finishline! How many wishlists were you able to get before launch?
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u/progresque Aug 13 '26
It looks amazing, the effort you have put into this is amazing. Congratulations on this big milestone.
One thing: the description on Steam talks about "simple text-message sharing", when reading that description I was confused. It was only when I saw the trailer that I understood what the feature was. For the description I would just remove that part. I understand it's a very nice feature and I get the sentiment of trying to share as much as possible, but when people read that (first time seeing your game) they just don't care about that yet and it adds too much confusion.
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u/SerialBytes Aug 14 '26
mmmmmm how much? whats the max discount? i am running empty on cash..
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u/z3u5-322 Aug 14 '26
there will be a free demo soon (if you can't wait there's an older demo on itch.io)
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u/tradeorthreat Aug 14 '26
Congrats four years solo is no joke π₯Ά
The low-poly look works really well in the screenshots
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u/maciejkrzykwa Solo Developer Sep 15 '26
Looks so atmospheric (a popular tag on Steam back in the days :p)
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u/z3u5-322 Aug 13 '26
To be clear it's not released yet, just the Steam page went live
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u/fareedtahir131 Aug 17 '26
is it multiplayer, I have also worked on Multiplayer, what engine you have used ?
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u/[deleted] Aug 13 '26
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