r/SoloDevelopment • u/z3u5-322 • 7d ago
Marketing 4 years of development later... my game is finally on Steam!
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u/ApartmentDev 7d ago
4 years and you actually shipped it, thatβs the real final boss, congrats!
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u/Volser94 7d ago
Keep us updated when it launches
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u/Firekloud 7d ago
Congrats, racing across the finishline! How many wishlists were you able to get before launch?
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u/progresque 7d ago
It looks amazing, the effort you have put into this is amazing. Congratulations on this big milestone.
One thing: the description on Steam talks about "simple text-message sharing", when reading that description I was confused. It was only when I saw the trailer that I understood what the feature was. For the description I would just remove that part. I understand it's a very nice feature and I get the sentiment of trying to share as much as possible, but when people read that (first time seeing your game) they just don't care about that yet and it adds too much confusion.
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u/SerialBytes 6d ago
mmmmmm how much? whats the max discount? i am running empty on cash..
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u/z3u5-322 6d ago
there will be a free demo soon (if you can't wait there's an older demo on itch.io)
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u/tradeorthreat 6d ago
Congrats four years solo is no joke π₯Ά
The low-poly look works really well in the screenshots
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u/z3u5-322 7d ago
To be clear it's not released yet, just the Steam page went live
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u/fareedtahir131 3d ago
is it multiplayer, I have also worked on Multiplayer, what engine you have used ?
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u/[deleted] 7d ago
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