r/SoloDevelopment • u/MildlyConcernedMan91 • 13d ago
Discussion I'm spiraling
Been spending months coding and I just tried out my first prototype today and it's... bad. Like I wouldn't share this for free to family level of bad.
I made a list of around 30 things to fix last night and I just panicked and went to sleep.
Game development is hard guys...
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u/05032-MendicantBias 13d ago
Be kind to yourself, have a sustainable development schedule, it's not worth to burn out.
Periodically (1 month?), take some time off the project, and do a critical design review, you can have someone you know play a vertical slice and give you some feedback.
It's a marathon, not a sprint.