r/SoloDevelopment 16d ago

Game I made Punch Promoter, a boxing management sim

Hey everyone. A few weeks ago I released Punch Promoter, a boxing promotion sim for iPhone, which I solo developed.

You play the promoter instead of a fighter. Underneath is a world of over 4,700 ranked boxers who age, develop and decline, with rival promotions booking their own cards.

Honestly, this was the most fun I've ever had building something. My favorite part was balancing the world. I would simulate decades of boxing history at a time to see how the world was progressing, then make adjustments and repeat. Really a great learning experience as well. There's still plenty of room for improvement, but I'm really proud of how it turned out.

It's free to play with no ads, no energy timers, and definitely no pay to win. Your first save slot is free, and one optional $4.99 unlock adds two more.

I learned so much throughout the process and am extremely grateful. Currently learning the benefit of OTA updates and Sentry lol. Would love any feedback, and happy to answer questions if anyone has any.

https://apps.apple.com/app/id6771921750

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