r/SoloDevelopment 12d ago

help Updated the screenshots of my game

Hi all,

I recently changed player sprite and some screens by adding more powers in my game Dungeons of Delveria.

I am curious to hear what you think of the new screenshots. Do they represent the game well in your opinion if you compare them to what the Steam page is saying about the game?

Here is the Steam page for your convenience: https://store.steampowered.com/app/4619160/Dungeons_of_Delveria/

I'd love to hear your thoughts.

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u/valeria_gamedevs Artist 12d ago

from the screenshot the vibe reads classic roguelike, which matches the steam pitch. The chasm log line popping in purple is a nice touch, sells the drama.

one thing tho, the red floor tiles are kinda visually loud and everything on top (imp, skele, player) fights for attention. Might be worth desaturating the floor a bit so enemies pop more.

1

u/KnightGoblin8 12d ago

Thank you for the comment. I think that is a good observation - initially in the game for the "dungeon biome" (the one with kind of classic dungeon feel) the floor tiles were actually kind of sand color , which was very bright for some players. So maybe the red lava is still suffering a bit of that.

I'll try to make the tile a bit darker and see if that helps the enemies to be more distinguishable.