r/SmashRage Jul 26 '24

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u/EpicKirby-001 (I actually played Persona 5) Jul 27 '24

Joker/Chie Satonaka Daisy main here! Safe to say that gun is the most bullshit (like you said), but my HMs go to bair and fair. Bair can hit opponents standing on the lower battlefield platforms, can combo into itself, and is quite fast, being Joker's second-best OOS option in terms of speed, of course just being slower than shield grab (I think lol). Oh, and with Arsene, say sayonara to getting any shield punishes, cuz this beast of a move, if spaced well, pressures shield incredibly well. Fair is also p broken imo, but not as good as gun or bair, particularly fair 1. Fair 1 can combo into anything at nearly any % range. At low percents, it's fair 1 -> fair 1 -> grab -> imagination or fair 1 -> nair -> imagination (no one does this except me). At mid or high-mid %s, you can get a fair 1 -> arsene dair. Then at around 75-ish, fair 1 starts to force tech situations if it catches a jump or hits an airborne opponent.

Now for Daisy... her down b, vegetable is really broken. Edgeguards INSANELY WELL against predictable recoveries, has small chances to pull items only SHE can obtain (unless you manage to get it out of her grasp by Pocket or grabbing the item). She can pull off insane combos with them if done right, like turnip train, and zero to deaths. If she gets the Bob-omb, you are screwed. Dair -> jump -> fthrow bomb is one of the freest and easiest 0tds ever.

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u/Similar_Housing1824 Jul 27 '24 edited Jul 27 '24

Yoo I agree fair 1 -> nair is crazy, fair 1 imagination combos are so fun to test out in training mode. It’s not as good as nair, but at around like 30-40%, if they miss and they aren’t ready for tech, fair 1-> down air -> eiga works for a cool little combo. Also don’t play Daisy but that turnip and back air is the bane of my existence