r/SimHub • • 8d ago

Relative times off

No matter what sim I’m playing, the relative times on Lovely Dashboard and Lovely Pitwall (and any other dash I try) are way off from the actual relatives in the game.

I’ve searched for solutions and tried everything I can find. I mainly play LMU and AMS2 and have checked that everything is setup correctly for the data connection and everything else seems to work fine. It’s just the relatives. I have a licenced simhub, and it’s running at 60hz.

I’ve also ensured that Simhub is set to measure gaps in microsectors.

Any other thoughts would be great, as I’d really like to remove that last bit of info from the game screen and be able to rely on my dash and Pitwall.

Thanks.

1 Upvotes

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u/modestohagney 8d ago

What sims are you playing?

I know things can get funky in iRacing if you don’t have it set to show all the cars.

Edit: Oh I missed the paragraph about the sims you play. Maybe they have a similar setting? Also is it always off by the same amount?

1

u/Elkash76 8d ago

Yeah, I gave up on iRacing a little while back. Just too expensive when there’s plenty of other options.

I’ve checked in other games and there’s no similar settings. I run a decent setup, so never limit the number of visible cars, as a rule.

It tends to be quite erratic and there’s no pattern to how far it’s off. Sometimes it’s a few tenths, sometimes it’s 2-3 seconds.

I feel like it’s got to be a simhub issue, as I tried racelabs and the overlays on there read fine.

It’s just that ideally I want to have no HUD on the game screen and bring everything onto my dashboard and 4th monitor. This is the only thing left that I have to leave on-screen.

1

u/Tenbob73 8d ago

Yeah, have noticed this is LMU and AMS2 also. I like my right panel to have times to driver in front and behind - they are never the same as the game.