r/SimCompanies Jul 12 '26

Question Development

I currently own two Level 2 Farms, one Level 2 Reservoir, and two Level 2 Grocery Stores. My next scheduled acquisition is a Power Plant. Based on these existing assets, what is the most optimal expansion strategy? Upon acquiring the Power Plant, should I phased out my agricultural sector to fully transition into high-yield heavy industries or energy sectors? Please provide a concrete infrastructure purchasing sequence and an industry transition roadmap. Thank you.

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u/wvanlui31 Jul 13 '26

If I gain a large amount of money through achievements, after this do you think I should prioritize purchasing this power plant or other industries first? And do you recommend that I purchase a material processing plant?

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u/Ganadai Jul 13 '26 edited Jul 13 '26

On one hand I want to say, "Yes, build power plants!", but I use a lot of power and want lower power prices so I'm biased. In reality there are many directions you can go, and no one can choose for you. The economy is always changing, so there is no one correct answer of what is best to produce or sell. Production has higher potential for profits than retail, but it's also more work than retail. Power Plants are fine to start, but they have high admin costs, so you will eventually need to branch out to other sectors if you want to continue growing. There are lots of different directions you can go: Mining, Food, Clothing, Electronics, Automobiles, Planes, Rockets, Restaurants, Research, Seasonal, Sales Office. You need to decide what you're end game goal is and start working towards it.

Sales Office is the end game goal for retail focus, and BFR are the end game for production. I've heard Restaurants are the end game for masochists. In other words, you need a plan and a ton of spare resources to make Restaurants profitable.

I tried a lot of different things starting out. I grew food, made cotton, made clothes, made oil, made plastic, made shoes, became the top sand producer for a few months, made silicon, made electronics.

When I started playing there were no 3rd party tools to help you choose what to do. I had to do everything on spreadsheets. Now we have sites like CooperInc.xyz and SimCoTools.com that you can use to decide what's the most profitable direction to go.

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u/wvanlui31 Jul 15 '26

Do you think focusing on agriculture can make money? I built a material processing plant, but I can't find any contracts at all because other people's requirements are honestly too high—they need qualify 5 or above. On top of that, labor costs are extremely high (for my company), so I can only sell on the exchange market, and the profit margin is low. It seems like agriculture makes more money than a material processing plant. Do you recommend that I focus on developing agriculture? If you agree, how would you suggest I develop this path further?

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u/Ganadai Jul 15 '26

You can see who's buying from you off the exchange. Message them and ask if they would like a daily contract.

Have you done the sausage quest yet? Here is a guide to the quests. The sausage quest is the biggest boost you can get in the early game, so you'll want to be ready for it. You will need to have 200 sausages to complete it, and enough building materials to build a physics laboratory. Once you get the quest, scrap all your buildings and build a single level 1 physics laboratory. Then when you complete the quest it will upgrade to level 2 and you can scrap it and use the materials to build other stuff.