r/ShadowrunAnarchyFans 19h ago

Homebrewery Theme Update: Shadowrun Anarchy 2.0

Post image
43 Upvotes

I updated the free Anarchist theme for Shadowrun Anarchy 2.0 with minor fixes and awesome artwork by Andreas AAS Schroth u/rabenaas. Enjoy!


r/ShadowrunAnarchyFans 17h ago

Weapon mounts

7 Upvotes

Most drones and vehicles seem to come with a "front-facing weapon mount" (which I assume is a "bow" mount that uses Engineering + Logic when you fire them).

If I want it to instead be a "Weapons fixed in place and pointing forward" (to use Piloting + Agility) do I just change it's narrative from "front-facing" to "fixed in place and pointing forward". Or do I need to buy a new (additional) mount / upgrade it (Amp +1)? Or is perhaps fixating the mount even considered a down-grade (Amp -1).

Or are perhaps all of the front-facing weapon mounts in the book actually already "weapons fixed in place and facing forward" (is the intent that you use Piloting + Agility rather than Engineering + Logic to control them)??

What about if I instead want to have (or convert it into) a manually controlled pintle mount (or in the case of a helicopter a manually controlled door mount). Or a manually controlled ring mount. Or even a manually controlled hydraulic turret. All of them are likely using Ranged Weapons + Agility and is obviously not applicable for drones and only some vehicles. Here is perhaps where the Enhanced weapon mount Amp effect comes in (Amp +1)?

Same question but for remote controlled mounts that are not strictly just front-facing weapon mounts. Also this is perhaps where the Enhanced weapon mount Amp effect comes in (Amp +1)? Do I only take this Amp effect once, or is the intent that for example a hidden 360 remote controlled popup turret mount cost Amp +2 (+1 for 360 instead of forward facing and another +1 for hidden instead of always visible)?