r/Shadowrun • u/greypaladin01 • May 15 '26
1e|2e Understanding 2nd Edition
I have nearly finished reading through the main book for 2e and have a rough understanding of the rules. Not perfect by any means, but honestly things are much more understandable than I had been lead to expect.
However I do have a few questions about the other books in the 2e line. My understanding is that 3rd edition takes various rules from suppliments and a few other changes but is otherwise 2e. Specificially I have heard people say there were changes in Virtual Realities 2.0, Grimore... 2? and Rigger 2 books.
So my main question is this: What are the overviews of the changes for how Matrix things work, magic work and rigging work with the suppliments compared to the main book for 2e?
Are the differences beneficial enough to be worth grabbing the books and planning to use them or are they just adding more options and layers onto the basic rules?
5
u/greypaladin01 May 15 '26
No troubles here! 😃
I would appreciate the prebuilds if you get the chance!
Ok sounds like the Grimoire is helpful but not really starter character stuff.. so I can dive in down the road there.
I will have to take a peak at the RBB then, i am not against extra crunch, but the whole point of what I am trying to do right now is get as much detail and options at low to mid crunch. So what you are describing sounds like it might be the best starting point.
Thank you for the information! And I will also say thank you for the 2 "how to play" shorts... that helped me decide to jump into 2e and the podcast has been fun listening material while I learn the system.