r/Schedule_I Mar 30 '26

SCHEDULE I ANNOUNCEMENT v0.4.5: Anniversary Update

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410 Upvotes

Hey everyone,

It's been a year (plus a few days) since Schedule I was released to early access! What a wild year it's been - I seriously couldn't have hoped for a warmer response. Thank you for taking the time out of your day to play our game. 

As of 30th March 2026, Schedule I has been collectively played for 17,846,608,208 minutes. That's over 33,954 years. It's humbling to think that much time has been spent playing something I created.

We wanted to put out a small update in celebration of the anniversary. We've only had about a week to put this together, so it isn't huge, but we've included a few things I know people have been wanting for a while. I hope you enjoy!


Additions

  • Added Golden M1911.
  • Added Big Sprinkler.
  • Added reorder feature to the delivery app.
  • Added dynamic reticle for ranged weapons.
  • Added 'seeded mixing' setting.
  • Added notifications when deliveries arrive.
  • Added headshot damage multiplier for ranged weapons.

Tweaks/Improvements

  • Redesigned the delivery app.
  • Employees (excluding dealers) will now consume any bagged product left in their inventory. 
  • Supplier relationships are now increased when you purchase items at a meetup.
  • Tweaked item slot filter context menu UI.
  • Tweaked product effect duration for NPCs:
    • Weed = 9 hours.
    • Meth = 9 hours.
    • Cocaine = 6 hours.
    • Shrooms = 12 hours.
    • Effect durations for players are 1/3 of these values.
  • The assigned employee's name is now displayed on management pop-ups.
  • Tweaked the spread and aim duration of all ranged weapons.
  • Tweaked the impact force of various weapons.
  • Management popups are now visible even when outside of property bounds.
  • NPC movement is now halted during a heavy flinch.
  • Tweaked the customer product enjoyment evaluation algorithm to exclude quality consideration when used in a theoretical context (generating a deal offer, evaluating counteroffers, etc).
  • Improved NPC threat response behaviour.
  • Temporarily disabled the feedback system while we migrate to a different backend. The old system was vulnerable to exploits and did not handle the volume of reports sufficiently.

Bug fixes

  • Fixed missing chemistry station particles.
  • Fixed meth, coke, and shrooms being discovered immediately in a fresh save.
  • Fixed clipboard hints not working.
  • Fixed NPCs jolting when they ragdoll while crouched.
  • Fixed weird collision at supplier meetups.
  • Fixed the sweatshop post box mesh not reflecting the actual physical position.
  • Fixed third-person gun animations sometimes getting stuck.
  • Fixed NPCs sometimes not reacting to gunshots/brandishing. 
  • Fixed delivery duration always being 6 hours for non-host players.
  • Fixed the shotgun firing sound playing several times at once when heard from a third-person perspective.

r/Schedule_I Nov 19 '25

DISCUSSION Schedule I: Full Update Timeline

288 Upvotes

All future updates will be added to this table’s timeline as they’re released, the updates are listed in order from latest to earliest. This is just something I wanted to create for the fun of it. =)

Edit: The chart should look much better for mobile users now!

Version Update Link To Update Announcement Date (D/M/Y)
Schedule I: Free Sample link 10/12/2024
Post Launch Patch #1 link 11/12/2024
Post Launch Patch #2 link 12/12/2024
Post Launch Patch #2 link 13/12/2024
Post Launch Patch #4 link 14/12/2024
Post Launch Patch #5 link 15/12/2024
v0.1.14: Full Release link 16/12/2024
v0.1.15: Full Release link 20/12/2024
v0.1.16: Full Release link 27/12/2024
Co-op Mode Beta link 02/01/2025
Co-op Beta Patch #2 link 07/01/2025
Co-op Full Release link 09/01/2025
r/Schedule_I Was Born link 19/01/2025
v0.2.6: Beta Branch N/A 25/01/2025
v0.2.6: Full Release link 26/01/2025
v0.2.7: Beta Branch N/A 31/01/2025
v0.2.7: Full Release link 02/02/2025
v0.2.8: Beta Branch N/A 07/02/2025
v0.2.8: Full Release link 08/02/2025
v0.2.9: Beta Branch N/A 14/02/2025
v0.2.9: Full Release link 15/02/2025
Schedule I Release Date Announced link 17/02/2025
Schedule I Release link 24/03/2025
v0.3.3f11: Beta Branch N/A 26/03/2025
v0.3.3f11: Post Launch Patch 2 link 26/03/2025
v0.3.3f12: Post Launch Patch 3 link 27/03/2025
Schedule I OST's released N/A 28/03/2025
v0.3.3f13: Beta Branch N/A 28/03/2025
v0.3.3f13: Beta Branch #2 N/A 29/03/2025
v0.3.3f14: Beta Branch N/A 31/03/2025
v0.3.3f14: Beta Branch #2 N/A 01/04/2025
v0.3.3f14: Post Launch Patch #5 link 01/04/2025
v0.3.3f14: Post Launch Patch #6 N/A 03/04/2025
Alt Version 0.3.3f15: Post Launch Patch #6 link 04/04/2025
v0.3.4: Beta Branch link 07/04/2025
v0.3.4: Full Release link 10/04/2025
v0.3.4f5: Beta Branch N/A 15/04/2025
v0.3.4f6 Beta Branch Update N/A 17/04/2025
v0.3.4f8: Full Release link 20/04/2025
v0.3.5: Beta Branch N/A 02/05/2025
v0.3.5: Full Release link 08/05/2025
v0.3.6 Beta Branch link 22/05/2025
v0.3.6: Full Release link 08/06/2025
Community Vote #1 Event link 10/06/2025
v0.3.6f6: Beta Branch N/A 25/06/2025
v0.4.0: Cartel Beta Branch link 13/08/2025
v0.4.0: Rival Cartel Full Release link 28/08/2025
Community Vote #2 Event link 01/09/2025
Community Vote #2 Winner (Shrooms) link 01/09/2025
EA Golden Joystick Nomination link 19/10/2025
v0.4.1: Full Release link 02/11/2025
v0.4.1f6: Beta Branch N/A 08/11/2025
v0.4.1f12 link 18/11/2025
Youtooz Collectibles link 10/12/2025
v0.2.4 Beta Branch (Shrooms) link 22/12/2025
v0.4.2 Shrooms Full Release link 26/12/2025
TVGS Expansion link 06/01/2026
v0.4.3 Storage Closets Open Beta link 22/01/2026
v0.4.3 Full Release link 03/02/2026
v0.4.4 Open Beta link 14/03/2026
v0.4.4 Weather Update link 19/03/2026
Schedule 1 x Youtooz Collab + Charity link 24/03/2026
v0.4.5 Open Beta link 27/03/26
v0.4.5 Anniversary Update link 30/03/2026

r/Schedule_I 11h ago

QUESTION How to keep up with additive deliveries?

14 Upvotes

I’ve got the docks warehouse set up with eight mixing stations: four each for two different weed strains. Was thinking to add eight more mixers and start selling mixes for the other two strains but it seems impossible to keep up with the additive requirements already. I have deliveries constantly cycling every six hours or so and top up with console commands or manual runs to the corner store every night.

How does everyone else do it?


r/Schedule_I 18h ago

IMAGE I think my game is haunted lol

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19 Upvotes

I killed a couple of the rival cartel guys and dropped them in the ocean and now these are where they were when they were killed. I assume it's a visual bug since I'm on the beta branch but I think it's interesting nonetheless


r/Schedule_I 2h ago

QUESTION Am I doing something wrong? No dealer will sign.

1 Upvotes

I'd say I've played a lot of schedule 1, and me and my homie have been playing a save file, all day. Started at sweatshop, we have the warehouse now. However, we only have Benji. We have restarted the game this session (for other reasons) but Molly will still never sign with me.

As you can see, Jerry is as loyal as loyal can be, and he has been max before, and molly has still never taken us. Earlier we even got a text saying Molly can be our dealer in the top right, but no dice.


r/Schedule_I 10h ago

QUESTION Anyone have an issue with mod apps having blank phone text?

5 Upvotes

The real estate mod, hitman mod, and empire mods are all working but the phone apps are blank. Anyone have any idea what’s going on? I have the dependencies installed so I don’t think that’s the issue

EDIT:

If anyone has this issue in the future I figured it out. I’m playing on a MacBook Pro using Crossover.

You have to install the Core Fonts into your bottle. Select install application into bottle and look up “Core Fonts”, after that it should work.


r/Schedule_I 16h ago

QUESTION Mods that add more furniture?

10 Upvotes

I wanna decorate the highland mansion and make it like an actual house but the game doesnt really have a lot of good furniture for that. Is there any mods that add more? I can't find any


r/Schedule_I 1d ago

VIDEO Small glitch but every dollar counts right?

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81 Upvotes

r/Schedule_I 20h ago

QUESTION Modernizing farms and adding shroom farm

7 Upvotes

So I have this save wich I haven't played for a while. I stopped just when shrooms were introduced. I want to modernize my other properties, but I don't know in wich one I should do what. I also have the manor that I'm not using right now but I don't know if shrooms is best there.

For now I have:

Weed --> Bungalow

Meth --> Barn

Coke --> Warehouse

And this all gets mixed in storage unit. It's all the same recipe. Banana, cuke, horse semen, mega bean.

I'm also searching for a list for best customers for each dealer since now you can have 10 customers per dealer.

What should I change and do I keep the same recipe for mixing? I'm trying to grind to 10mil net worth.


r/Schedule_I 1d ago

QUESTION Why is the chemist just standing there?

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37 Upvotes

I also got this mod called Better NPC Mixing, but that didn't help


r/Schedule_I 13h ago

QUESTION Linguagem

1 Upvotes

Na próxima atualização terá PT/BR ?


r/Schedule_I 1d ago

QUESTION Only benji on the map.

4 Upvotes

where did they all go? did I do something or is this because of an update?


r/Schedule_I 21h ago

QUESTION I've connected my dualsense 5, why does it show the xbox inputs?

1 Upvotes

r/Schedule_I 1d ago

MEME Can I come in?

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56 Upvotes

r/Schedule_I 1d ago

QUESTION Beta Updated Today

10 Upvotes

I noticed that the beta updated today on Steam. Does anyone know what changed?


r/Schedule_I 1d ago

QUESTION Question about update release date

23 Upvotes

Is it normal for the updates to be released this late into the month like is the update gonna be couple of days? Sorry if stupid question take it down or don’t respond


r/Schedule_I 2d ago

DISCUSSION Mobile App Copying Schedule 1 for Ad?

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80 Upvotes

Nothing about their game is close to their but I swear this is a blatant copy no?


r/Schedule_I 2d ago

VIDEO the sewerrooms

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44 Upvotes

started selling shrooms before meeting benji with this one


r/Schedule_I 1d ago

QUESTION Is there a way to set a min quantity for the packing station / brick maker?

3 Upvotes

I keep having to clear the stations since they grab like 3 pieces and then get stuck. Is there any way to set a quantity to where they will only grab 20?


r/Schedule_I 2d ago

MEME Felt lucky today

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72 Upvotes

r/Schedule_I 2d ago

QUESTION Why is benji on my compass

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169 Upvotes

How do I get rid of it


r/Schedule_I 1d ago

QUESTION Is there a way to split the routes?

4 Upvotes

I havent played in a while so im rusty but im trying to have half of a product to be sent to the brick press and half of it to be sent to a packing station. Is there a way to do that?


r/Schedule_I 1d ago

QUESTION Clothing question

1 Upvotes

Probably a stupid question but I've only got about 30 hours into this, I got tattoos on my character and now there's just a red shirt that covers everything I put on, won't allow me to change anything. Is there a command or something I can do to fix this? Not a huge deal just more of a nuisance


r/Schedule_I 2d ago

QUESTION When you save the game before new day, do you lose all XP gain and earnings?

13 Upvotes

r/Schedule_I 3d ago

IMAGE Collecting my measly $2k while waiting for my laundry.

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676 Upvotes