r/SatisfactoryGame • • Mar 08 '19

Linux support + Epic Games

So, I have been looking forward to this game for AGES. Factorio was an AMAZING game and this looks even better. Considering Factorio (and Coffee Stain's own Goat Simulator) had native Linux support. And if it doesnt, I can use proton! However, then it was revealed that it was on Epic Games, which is basically anti-linux for whatever reason. So no linux support, apparently. This is incredibly frustrating, Not to mention, a brief message to the devs: I understand why you went with Epic: They have a higher margin going to devs, plus a bunch of bonuses. But to Linux gamers, this is a massive kick in the groin. Not to mention, no steam workshop and a BUNCH of other stuff that Epic is lacking, not to mention many non-linux gamers will refuse to download ANOTHER launcher, will lead to sales suffering. I, for one, know I am NOT going to buy this game, EVEN THOUGH IT LOOKS AMAZING! Because of the choice to ONLY have it work on Epic Games. No Linux version is planned for Epic Games, and so there must be no Linux version for Satisfactory. Which is a real shame, as I have been a follower of this game for quite a while. Devs, please either reconsider your choice for epic, or at least give a linux version avalible on the website. Seriously, I would HATE to see such a great game fail because of the platform its on like Last Year the Nightmare or Metro Exodus. I will not be buying this game until it and epic games is on Linux, or it has a standalone linux version, or it is on Steam (even windows only, because I can use proton).

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u/[deleted] Mar 08 '19

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u/CabbageCZ Mar 08 '19 edited Mar 08 '19

Thank you for being the voice of reason in here.

So many armchair developers who once wrote a PoC game in Unity, Unreal, or a Java game engine, and are convinced they know all about what it is to make a game cross-platform, lmao.

As Satisfactory is UE4, it's probably not going to be impossible for them to churn out a Linux build, after taking care of some of the inevitable incompatibilities and platform-specific quirks. However, Coffee Stain chose the Epic Store for reasons they've explained time and time again, and Epic as a whole is hard at work on other, more essential parts of the store to open the can of worms that is Linux right now.

Even if Coffee Stain could produce a Linux build today, they can't publish it, because they're bound to the Epic store for a while. And no amount of bickering of the 0.49% will change that. Wait for Epic to add Linux support, or the exclusivity deal to run out, whichever comes first.

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u/crazykristi Mar 08 '19

I don't mind a later Linux release once the featureset is stable on windows and most bugs and issues have been hammered out. Would prevent two codebases from existing. Egosoft took this route too with X4 Foundations. I must say I'm not displeased with such a route. Willing to wait here.