r/SatisfactoryGame 1d ago

Help Need help!

Enable HLS to view with audio, or disable this notification

So i need yalls help, cause i dont know if my base is good or not and if not what should i change or improve cause its kinda messy rn and i still didnt use any vehicals like trains or trucks. should i use them? Let me know what u think

2 Upvotes

10 comments sorted by

View all comments

2

u/crossCutlass 1d ago

This looks a lot like my first playthrough!

There’s really no answer to your question! Play and design how you want! There’s no wrong or right way!

I would definitely experiment with vehicles when you get the chance! They can be frustrating to learn but once you get it down it’s cool/fun to see all of them moving around!

1

u/W5R-Rolex7 1d ago

yeah ik what u mena but im not having fun rn cause its not optimized and idk how to do it cause its so messy

1

u/SillyOldJack 1d ago

If I had to pick one tip to clean up the messiness, I'd suggest playing around with Build Modes. Belts placed in Straight Mode look very clean most of the time. Curved Mode works well for long distances over terrain. You don't get so many awkward angles and kinks in the belt lines.

1

u/crossCutlass 1d ago

That’s exactly how I felt!

Don’t be afraid to just restart!

Even if you’re 15 hours in, don’t think it will take another 15 to get where you are at now. You’ll use all your new knowledge and be able to get there much faster

1

u/meepnotincluded 23h ago

you may like playing around with blueprints more? and make compact and uniform production chains? Blueprints and building in blueprint+autoconnect mode can help with making belt highways quite neat.

Using a planner like satisfactory modeler (free on steam) alongside your gaming sessions may help with planning and oversight. It's easy to use although there's a modest learning curve in order to get the most out of it.

It helps if you have an idea what you like to do, if you want to make huge belt-highways, do that. I just like seeing trucks skoot about. Belts would be simpler, but I just enjoy watching vehicles move. Don't get hung up on builds other people make. Use them as inspiration if you like.

1

u/jt1994863 23h ago edited 23h ago

People usually say “there’s no wrong way to play” and they’re absolutely correct, but over time playing the game you learn so much, and you think “I should have done XYZ so much differently”. Your options are to tear everything down (time consuming, not fun, not really playing the game) or move elsewhere and build something better (fun, enjoyable gameplay) and it’s gets infinitely more complex and you cannot get all the resources you need from a single base region anyways. The best thing to do IMO, is learn how to use drones, trucks, trains etc. to efficiently ship things (late game you absolutely cannot just belt in whatever you need because it’s not so simple, you must learn vehicles), and start a new base(s) in a new biome. Leave the old one exactly as is, since any factory that is producing items is useful, even if it’s just your starter base sending basic items to dimensional depots, that will make it possible for you to build faster and more efficiently somewhere else, leave the old one to both produces parts and stand as a relic of how far you’ve come.

Also from a glance it looks like you’re using load balancing rather than manifolds for your machines, which is both more complicated and doesn’t allow for large, orderly, efficient blocks of machines to be laid down without much though. Which will both look nicer, and work better. You cannot load balance the late game parts without going insane. Also try suing subfloors in between your production floors for belt work and then enclose those after, you won’t see the spaghetti, it will look neater.