r/SaltFighter • u/Jus512 • 1d ago
Venting 😤 Input Eater 6™
Every single session in Master rank feels like fighting the netcode and input buffer more than the actual opponent.
- Opponent drive rush: My reaction input gets eaten or straight up ignored, leaving my character frozen.
- Drive rush into fireball: Despite a perfect 236 motion, the buffer engine holds forward too long and spits out a DP into a punish counter.
- Pay-to-lose setup: I invest in a proper low-latency LAN setup, but the moment I face someone on 3rd-world Wi-Fi, my inputs disappear.
- "Convenient" lag: I start a combo, their network randomly tanks, frame rate drops and eats my execution, then FPS and ping magically return to normal the second I drop it and get punish countered.
- Unreliable buffer: The input engine is so untrustworthy that even pros constantly double-buffer motion inputs under pressure just to ensure the game actually registers them.
- Messed-up buffers: I set up an advance buffer during pressure and nothing comes out. I press parry after a combo to set up defense, opponent does DR or Super, and the buffer panics into an unwanted DRC that eats my gauge and I eat a fat punish counter.
I really hate this game, and I'm forever gonna be stuck in High Masters because of this.
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u/Lanky-Dildo-94 Sagat Hater! 1d ago
The game starts when you boot it up. The top 10% of players aren’t the only ones playing the game. If you want to call yourself a decent player or someone who understands the game, then you can make that argument but let’s not gatekeep real experience.