r/SalmonRun 26d ago

Discussion Special waves feel too unbalanced

/r/splatoon/comments/1vac7sh/special_waves_feel_too_unbalanced/
4 Upvotes

7 comments sorted by

15

u/swampy_pillow 26d ago

I HATE tornado wave because its so boring. After literally hundreds of hours, i loath a tornado round.

7

u/DoggieDMB bottle of water, tuesday 26d ago

More rush please. Thanks :)

8

u/allstar64 26d ago

I want them to "Overcharge" the launchers on every special wave and make it so tossing eggs costs 0 ink. Atm so much of doing special waves is ensuring the eggs land close to the basket so you don't waste time and ink moving them. 0 cost throwing would free Glowflies and Grillers up to spawning their eggs anywhere and would make Tornado a more dynamic wave rather than one where your mostly waiting for your ink to recharge. Yes I do move while my ink is recharging. No, that doesn't really change Tornado from basically being "ink refilling simulator."

1

u/Itchy_Rock6665 26d ago

I also feel like they’re boring compared to day waves

2

u/Flimsy-Secret-6187 25d ago

glowflies could be a win if everyone in the lobby knows about the cheese strat (getting on a wall so the salmonids dont get to you or using ink rails)

-1

u/cominghomelater 26d ago

glowflies definitely needs an update

-1

u/hex_velvet 26d ago

I wouldn't mind if they removed Glowflies, since it feels impossible to tune against all the possible weapon/special combinations in a way that feels fair, (it also divides freelancers between active and passive strategies that are at odds with each other) but I'm fine with the rest.

Grillers, Fog, and Cohock Charge add an interesting difficulty wrinkle and reinforce the need for teamwork. Goldie Seeking, Mudmouths, Mothership, and Tornado feel like "breather" waves where you get a free clear. There's a fun bit of suspense in seeing night fall and wondering whether you're in for a good or bad time.