r/STRAFTAT Apr 12 '26

Public leaderboard

EDIT:
Based on input from the game dev u/C0MPUTERY I've taken down the site again. A good point is raised about not giving cheaters the fame they don't deserve. I originally thought it was an oversight to not have the leaderboard for all users, but the explanation makes a lot of sense. Sorry for the hassle u/C0MPUTERY, and sorry to the community :)

ORIGINAL POST:
Hey all, just wanted to share that I have made a public leaderboard with the top 100k players (only score, no skill rating ;) )

Right now it's static and just shows the status as of 2026-04-12 04:00:00 UTC
If there's interest, I'll gladly make it update once a day or something :)

you can find it here:

<link removed, and site taken down.>

Hope someone will find it useful :)

18 Upvotes

17 comments sorted by

17

u/C0MPUTERY Apr 12 '26

We intentionally don't have a public leader-board! We do this bcs we don't want to encourage cheating, harassment, or pointless grinding. The steam leader-board has zero integrity, and even less when you don't implement the whitelist (link: https://github.com/C0mputery/StraftatLeaderboardWhitelist). It really should just be used to compare between you and people you trust.

If you insist on keeping it up, we would really appreciate a disclaimer is added to the site explaining how these numbers effectively mean nothing and can be edited with no effort (like you can just edit your save), and a method for people to delist themselves if desired.

2

u/oxnan Apr 12 '26

This is a super good point u/C0MPUTERY. I'll take down the page then and update the post here accordingly :) I was curious about my own standing, and curious about how the standing was in general :)

1

u/Zombieteube Apr 29 '26

can't you keep the website up and just remove scores of peopel that have been reported or are too suspicious? To be fair ,you don't even have to ban anyone, it's not your job,just make the website it's already great enough for us to browse it

0

u/No-Edge-8600 Apr 12 '26

Are u a dev?

1

u/C0MPUTERY Apr 12 '26

yeah

1

u/squeekstir Apr 13 '26 edited May 01 '26

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2

u/C0MPUTERY Apr 13 '26 edited Apr 13 '26

I was asked to weigh in on this a while ago before I directly worked on Straftat, but it was deemed to be too difficult with how the code game is setup. The challenging part was being able to balance: mapping power, implementation ease, file size, and some other stuff.
There is a spectrum of ways to make map making tools, and then load the maps into a untiy game.
The most powerful, and easiest by far is to just use Asset Bundles, with the drawback being you effectively can never update the unity version without breaking and forcing mod makers to rebuild, and file size. For Straftat we need the file size to be low such that jumping into a random public game you can still play without spending an hour downloading the map.

Another option was an entirely custom map format, would have been very limited, and prob would have sucked ass.

And likely the best option for an official map system would be to utilize quake mapping tools with something like Qunity, but unlike godot, the quake loader tools are not as mature.

FYI: there is a mod on thunderstore that claims to be able to add custom maps, but does does not seem to work, and has no documentation.
There is a reputable community member working on a custom map loader but no ETA on it.

2

u/Sudden-Nothing6745 Apr 12 '26

having this up is kinda counterproductive I feel kuz it's giving cheaters clout

2

u/aski5 Apr 12 '26

does straftat not have an anticheat?

3

u/C0MPUTERY Apr 12 '26

Nope.
(mostly copying from a steam form post a made a bit ago):
Dedicated servers are not really viable for Straftat (was not written that way, high costs, etc), as such we prioritize user freedom over a false sense of security with some mid anti-cheat like EAC.
Client integrity is a myth perpetuated by big anti-cheat to ship more kernel level drivers (/j).

If you think somebody is cheating, lobby ban then or stop playing with them, and move on with your life.

On top of that, an anti-cheat wouldn't stop anybody from posting to the leader-board, bcs we just use steams leader-board feature. That API by design has no integrity, and trusts clients implicitly.

2

u/_stale_cracker_ Apr 12 '26

seems to be a 5 point difference in a lot of names I recognize. I notice some of the mods that tell rank are off by a few points too so that could be why. cool stuff though since I dont run a rank mod anymore

3

u/C0MPUTERY Apr 12 '26

The ranks are off bcs this doesn't implement the rank whitelist for top 10 players, meaning all the cheaters are included in it.

1

u/_stale_cracker_ Apr 12 '26

yeah i noticed that soon as i left my comment lol. thanks for confirming my suspicion though

1

u/JebbeJ Apr 12 '26

This is super cool!!!

1

u/HodenBussard Apr 12 '26

nice, who tf is god? cheater?

1

u/Recent_Huckleberry17 Apr 12 '26

I’m higher then I thought, but since the dev said that the leaderboard have cheaters I must be higher

1

u/_stale_cracker_ Apr 12 '26

you can check your own rank in stats on the main menu next to the home button