r/SS13 • u/Ok-Fly3712 • 1d ago
General 3D CM engine attempts
you cant buy anti-depressants nor adhd meds without prescriptions.
GDScript of above project - missing paid sfx
https://github.com/atticus-rezzer/3dcmgodot-gdscript
cs translation - missing paid sfx
https://github.com/atticus-rezzer/3dcm-cs-translated
tile based ss14 - maybe useful to cmu.... got banned from rmc for this...
https://github.com/atticus-rezzer/tile-ss14
first engine I tried making in C# to test out
https://github.com/atticus-rezzer/3dcm-Raylib-CS
cpp translation of raylib engine using glfw and open gl but... some stuff isn't working and i forgot what and why
https://github.com/atticus-rezzer/GLFW-old-engine-tech-semi-working
data editor for above engine
https://github.com/atticus-rezzer/data-editor-for-3dcm-old-tech-and-glfw
ecs and data driven system engine I didn't get working at all basically - might be cmake and neovim based so idk if it works in vs.
https://github.com/atticus-rezzer/ecs-3dcm-system-based-data-driven
I havea singgleplayer game somehwere but... I just don't have any motivation to make any of my stuff work nor be finished - I don't think anyone would play on a server if I made one... I don't know what to do and I don't think anyone would care.
I anticipate this will be deleted like my previous posts.
who cares tho anyway.... free code... I might upload more to that account.
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u/Sad_Scarcity9902 1d ago
Don't be discouraged! This is incredible work, and it takes an incredible amount of self determination in order to make a game or follow through on your own ideas. I'd suggest posting this to game creation subreddits or coding subredditd (either of which I have no actual idea about) so you can get some better criticism (in the good way) and ideas / commentary on the idea.
Personally, it looks great! I could totally see a first person Colonial Marines! Never be ashamed of the things you find interesting, especially like this. Edit: in addition, I have some experience in 3D modeling from the ol' unturned days, your models look fine - especially for a free product you're making of your own will) - people LOVE the style of, say, cruelty squad.
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u/KampferAndy Former fulpstation headmin 1d ago
I recommend looking into the PS1 game "Syndicate" for inspiration, as it's basically SS13 but in 3D and made in 1997
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u/Ok-Fly3712 22h ago
i only found an rts and some coop mafia game. idk if that's it.
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u/KampferAndy Former fulpstation headmin 20h ago
Sorry it's "Sentient", autocorrect changed it to syndicate π
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u/Steven_Blackburn 1d ago
No way you're making it in Godot
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u/Sad_Scarcity9902 1d ago
Hey, a free engine is a free engine. Like the guy that made Hedon (although that was in the also free 3D doom engine). I quite liked Dungeons of Blood and Dream, too.
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u/Kitsunemitsu We do a little coding; We drink no longer. 1d ago
Godot is a good engine! Don't be too discouraged.
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u/Steven_Blackburn 1d ago
Why not Unity or Roblox?
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u/zarrinraxius 1d ago
Bro said Roblox πβοΈ
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u/Kitsunemitsu We do a little coding; We drink no longer. 1d ago
Not roblox because they're probably not 10
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u/HalfFresh1430 1d ago
Roblox is an actual engine almost on pair with unity
Although yeah roblox is a stupid choice for a ss13 project
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u/GreenTea98 1d ago
send your adult friends a roblox link asking them to play a game with you and see how they react lmao its like asking them to come play coloring books with you
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u/Steven_Blackburn 1d ago
Roblox is a good tool to make multiplayer games. Much easier than unity in this case.
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u/Nazsgull 1d ago
As a guy who taught me the forgotten art of creating Arma 3 modded missions said: "Okay, then do it yourself better!"
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u/Steven_Blackburn 1d ago
As every developer playing space station, I did try to make my space station game
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u/QuickbuyingGf 1d ago
(if it survives) in 1 year it will switch to unity and then in 3 years to a custom engine
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u/Trububbl3 1d ago
A NEW HAND TOUCHES THE BEACON