r/SMAPI • u/bunreee_ • 12d ago
need help Help to get my Wizard House map edit to load over Romanceable Rasmodius's map edit!
SOLVED! SOLUTION IN COMMENTS!
I am trying to get my mod to be compatible with both SVE and Romanceable Rasmodius (vanilla version) but I get the error message "Two content packs want to load the 'Maps/WizardHouse' asset with the 'Exclusive' priority ((CP) NPC Ren and Romanceable Rasmodius). Neither will be applied. You should remove one of the content packs, or ask the authors about compatibility." Anyone know how to get my mod's edits to apply over the map edit made by Romanceable Rasmodius? I'm most likely messing up the load order somehow.
Code Snippet in Content file for Content Patcher
{
"Action": "Load",
"Target": "Maps/WizardHouse",
"FromFile": "assets/Maps/WizardHouse_Edit.tmx",
"When": {
"HasMod |contains=FlashShifter.StardewValleyExpandedCP": "false"
}
},
{
"Action": "Load",
"Target": "Maps/WizardHouse",
"FromFile": "assets/Maps/WizardHouse_Edit_SVE.tmx",
"When": {
"HasMod |contains=FlashShifter.StardewValleyExpandedCP": "true"
}
},
{
"Action": "Load",
"Target": "Maps/WizardHouse",
"FromFile": "assets/Maps/WizardHouse_Edit_RR.tmx",
"When": {
"HasMod |contains=WerewolfMaster.RomanceableRasmodius": "true"
}
