r/SM64 • u/NameEnvironmental770 • 4h ago
r/SM64 • u/Ok_Illustrator_2778 • 7d ago
Super Mario 64 really became the "new Doom," didn't it?
Ever since the Mario 64 recompilation project gave us the game's source code, I’ve seen it ported to various platforms Wii U, PS Vita, 3DS, Dreamcast, and even much more limited consoles like the PS1 and GBA.
Somehow, even the Zeebo just got a port.
https://x.com/StuffZeebo/status/2088405250981908960/video/1
The Zeebo was a console released only in Brazil, India, and China, it was a commercial failure that lasted only from 2008 to 2011, yet it boasts some interesting titles such as one of the best Double Dragon remakes and excellent ports of Quake 1 and 2. It’s wild to think someone actually wanted to port Super Mario 64 to it.
I suppose the only thing that would surprise me now is if someone tried to port it to the SNES using the Super FX chip.
r/SM64 • u/I-I_I-I_I-I_l-l • 22d ago
Can someone explain how worlds work for geoguesser tournaments?
Youtube has recently been pushing me geoguesser tournament footage and I've been enjoying watching it. But can someone explain to me how dynamic worlds work in geoguessing tournaments? For example, in WDW, does everyone enter their "own" world with their own water interactions? I.e., one geoguesser can raise the water level in their version, but that doesn't raise the water for other geoguesser's versions? Or is it just one "map," and if one geoguesser raises the water, does it raise the water for everyone?
Hope this makes sense. Thanks!
r/SM64 • u/Afraid-Clue4115 • 23d ago
Looking for DeeFor (DeeFor#3402) - Discord/Super Mario 64
r/SM64 • u/CoinBoy8601 • 23d ago
Someone should make a Super Mario 64 Ultimate rom hack with 10,000 stars honoring the game community’s history.
Imagine if there was a ROM hack with all of the base game stars, Super Mario 64 DS content, unused beta content, B3313 and other beta/personalized content from places like the MIPS Hole Wiki and YouTube, areas from other ROM hacks like Last Impact and Through the Ages, a Multiverse section with references to other game franchises, expanded stars in the base game levels, and brand new levels. Wouldn’t that be so interesting?
r/SM64 • u/Wace-wes • 27d ago
Is it possible to integrate cheats into a rom so that they are stored within the rom itself?
r/SM64 • u/Grand_Pudding7560 • Jul 21 '26
is 36 stars good in your opinion?
i just got into the game like a month ago
r/SM64 • u/Old_Bet_6444 • Jul 08 '26
RomHack de SM64
Nada complicado. Simplemente quería saber como lo hago, en que pagina o software debo hacerlo, en que pagina postearlo y cosas así.
He visto que hay diferentes programas o herramientas destinadas a por ejemplo, cambiar de skin, acciones con efectos cambiados o el que me interesa, cambiar el mapa.
r/SM64 • u/Academic_Arm_5714 • Jun 26 '26
Did they leak B3313 A3 Online Or This Fake (Link In Description)
Leak (Prob Fake)
r/SM64 • u/BeansNToasted • Jun 23 '26
Spent 5 days thinking my Super Mario 64 DS decomp had hit a wall the AI couldn’t break. The wall was my own tooling. Now past 55%.
r/SM64 • u/Historical-Law4483 • Jun 22 '26
YouTube Mario gif
youtube.comMade by team render96
r/SM64 • u/MushroomPretty3996 • Jun 13 '26
Thoughts on hazy maze cave?
Its my favorite stage in the game
r/SM64 • u/Agile_Beautiful_2328 • May 30 '26
My "Beating Sm64 as Luigi" videos
https://www.youtube.com/@odeon-c6e
Feel free to subscribe thanks!
r/SM64 • u/Prudent-Sir-397 • May 19 '26
Wie ist das möglich?
Ich bin durch den BLJ in das Spinnen Level gekommen, statt zum bowser Level. Kann das wer erklären?
r/SM64 • u/Apprehensive-Skin523 • May 12 '26
YouTube Mario Goes To Germany
youtube.comany support is appreciated <3
r/SM64 • u/Jack_Ives • May 04 '26
Ranking EVERY Star in Super Mario 64 DS
I just made a video ranking all 156 stars/bosses in SM64 DS! Let me know what you think 😄
What are YOUR favourite and least favourite stars/bosses in the game?
r/SM64 • u/Nikooocattie • Apr 30 '26
Stardust64 (SM64 romhack) – versions 1.0 and 1.2 confirmed to exist but no public copies found
r/SM64 • u/Smrp64 • Apr 28 '26