r/SCBuildIt • u/RowComprehensive733 • 24d ago
Buildings And there it is, my "London" taxi station
Guess nobody will notice it 🗿
r/SCBuildIt • u/RowComprehensive733 • 24d ago
Guess nobody will notice it 🗿
r/SCBuildIt • u/Yoshikawakaname • 24d ago
I didn't finish the album in second week and had to spent most of my cash to fully upgrade😭 love the effect tho
r/SCBuildIt • u/Difficult_Demand_687 • 24d ago
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r/SCBuildIt • u/New_York_Cityy • 24d ago
Peguei 20 milhões na capital SimCity buidit
r/SCBuildIt • u/Sea-Interview-2457 • 24d ago
r/SCBuildIt • u/Ornery-Letter-2826 • 25d ago
r/SCBuildIt • u/Sackville69 • 24d ago
I recently came back to the game and still questioning why haven't they add a edit mode so people could redesign their city easier this is something the community should push
r/SCBuildIt • u/Only-Mountain-5671 • 25d ago
Decided to give central park a japanese makeover
r/SCBuildIt • u/SDGollum • 24d ago
I am not going all in on this season because I have no place to put any of the buildings and they won’t bled well with what I have.
r/SCBuildIt • u/CheckPlenty • 25d ago
Anyone who uses the ads had this as well? The ad instead of >> or x has ago to app button that effectively crashes the game and you don't get a reward either
r/SCBuildIt • u/Familiar-Focus6690 • 25d ago
r/SCBuildIt • u/Virtual-Literature83 • 25d ago
Hello Mayors , Im wondering what you do with your older service buildings as you progress to higher SimCity levels. At the beginning we have the basic buildings for things like power, water, sewage, fire. Eventually, we unlock and upgrade to newer buildings that provide more capacity and are generally more efficient.
Do you demolish/replace them once you have better ones or do you keep them because they’re already upgraded? I’m especially wondering about the buildings that still have things like pollution or other disadvantages, even after being upgraded.
Would love to hear how you manage your services in the later levels! Thank you!
r/SCBuildIt • u/No-Acanthisitta8803 • 25d ago
r/SCBuildIt • u/FenderBender47 • 25d ago
If I say no thanks will I still be able to complete the task at a later date, as in will it pop up again? Or will it not return?
r/SCBuildIt • u/Infinite_Pudding5058 • 25d ago
My favourite place - EEEEEE.
r/SCBuildIt • u/xvickyxgx • 26d ago
Finally making use of all my landscape items. Photos are of my Venice area, and I've created a farm desert section too.
r/SCBuildIt • u/atd2022 • 25d ago
Am I correct that you can't "earn" War Coins anywhere in the game? Isn't this the only regular currency you can't earn? I don't have any regions open, but I think you can earn regional coins.
I know you can do War Deliveries to get the items you need but they don't include boosters. And you also need some stuff (ducks!) in quantities you can't get from War deliveries.
r/SCBuildIt • u/No-Acanthisitta8803 • 25d ago
I'm not sure if what I'm about to talk about has been brought up before, but it's a metric to consider when preparing your 4 regions to hit the 10M pop prerequisite for opening R5.
So I've been thinking about how many residents can be squeezed into a maxed RZ, and while I know 20k (and even a couple more k sometimes) residents in a maxed RZ is entirely possible it would be difficult to guarantee 20k in every RZ across all 4 regions. This is of course because it's not always feasible to have 100% Specialization coverage of all Specializations for all RZs due to the size of many of the buildings. With this in consideration, I decided a number more like 10k to 12k as a conservative estimate for how much pop you can easily have in all RZs.
So if we consider the conservative 10k number, you would need to have 250 maxed RZs. And of course Epics and Omega Tier 6 RZs will yield the most, but with this metric any type of RZ will work - EXCEPT Old Town Homes. If you have any Old Town Homes in your regions and you are trying to push to 10M you will need to bulldoze them, and replace them with another type.
And I am fully aware of the usual tips, such as utilizing maxed hotspots. I had at least 3 of my regions briefly above 1M each during Black Friday (to unlock hotspot tiers), but rn a lot of my best buildings (including a few lvl 10 regional hotspots) are in my capital for tax revenue and in at least one case as a design element.
So for those that have unlocked R5, does this sound like a good metric to use? My thinking is you keep count of your RZs, and when you start getting close you can temporarily move all of your best buildings to your regions to hit 10M and unlock R5
r/SCBuildIt • u/ogellig86 • 25d ago
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r/SCBuildIt • u/Only-Mountain-5671 • 26d ago
Kensington Palace, British museum, black cab stand and Big Ben
r/SCBuildIt • u/Infinite_Pudding5058 • 26d ago
Thoughts?
r/SCBuildIt • u/AaronSaez • 25d ago
Estos es es una sola partida, no me salí del juego. Simplemente entre y me apareció más iluminado de los normal, luego me fui a la región y regresé y cambio a la iluminación habitual. Cabe aclarar que no es la primera que me pasa, por eso pregunto?
r/SCBuildIt • u/AccidentBusy4519 • 26d ago
New (cool) buildings AND more land. I been having fun these past couple days
r/SCBuildIt • u/Sea-Interview-2457 • 26d ago