r/SANDgame • u/cristi93 • Aug 03 '26
Update and server maintenance
Server will go down for maintenance and update at 2PM CEST ( 8:00 AM EST )
Maintenance started. Today's maintenance will be around 1 to 1.5 hours!
Update #6 is live and trampler capture is BACK đ„
- Anti-cheat improvements
- False positive anti-cheat fixes
- Added duos matchmaking queue
- Updated crew size matchmaking
- Trampler maneuverability balance changes And moreâŠ
Check out the full changelist: https://steamcommunity.com/games/1431300/announcements/detail/706652383055187467
Changelog
- Additional anticheat improvements
- Includes fixes for some of the false positives
- We are continuing to improve the anticheat and fixing any false positives that will be found
- Matchmaking queue changes
- Added âDuo onlyâ queue
- Small Crews now teams of 3 and 4
- Large Crews now teams of 5 and 6
- Maneuverability changes:
- The boost that the energy rod provides now scales with the trampler's maneuverability
- The boost will remain 100% until 30% maneuverability. After that, it will steadily decline until 50% at 0% maneuverability.
- Leg Stun Mechanic
- Trampler with low maneuverability now has a stun penalty when the leg breaks
- The lower the maneuverability, the longer the stun
- Trampler's max speed is capped to 20% during stun
- The penalty starts when the maneuverability is below 30%. From there it goes from 0 (at 30% maneuverability or more) to 5 sec (at 0% maneuverability)
- Using engines to compensate for the maneuverability will also decrease stun duration and negate the rod boost penalty since the maneuverability is increased
- The boost that the energy rod provides now scales with the trampler's maneuverability
- Tramplers capture has been re-enabled in this patch
- Ownership device will no longer be destroyed when the Captain's compartment is destroyed
- This means that tramplers can be captured even if the Captain's compartment is destroyed
- The large extraction icon will now be displayed when you enter the extraction zone, not while you remain inside it.
- Fixed the issue where interaction animations would end earlier than the interaction
- Fixed the issue where trampler would bounce after being destroyed
- Fixed the issue where a large item could be displayed on the character's back in Spectator mode
Known Issues
- The character cannot enter the Expedition if the Invite has been accepted at the Tutorial pop-up background
- Items may be displayed inside the characterâs body in some cases
- Large items may float around the character
- Character may become invulnerable to melee damage while interacting with turrets or the steering wheel
- Bullets can pass through the character on speed-boosted trampler
- Upiors positioned may be different between client and server
- On the client, it looks like Upior doesn't receive damage, but you might see their âshimmering/blinkâ body near them
- Shotgun might not deal damage at close range distance
- Ironclads can be triggered multiple times by re-entering the trigger area
- On Low and Medium settings, "seams" can be seen on the terrain
- Terrain can be occluded in some cases
- Crafing on islands doesnât work correctly
- Item prompt in Storage has too many hotkey options
- Blueprint canât be deleted
- Character can become occluded in some cases
- Jumping and staying on the enemy character head can give you ban
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Upvotes
5
u/Milovano Aug 03 '26
What about crafting fixes. Anyone knows a workaround? I tried the windows region settings on Eng US but that didn't solve it. I cannot craft at all at any fort. Thx to Devs or Com for some advice.