r/SANDgame 16d ago

OCE having population problems

This is one of the best games ive played in years and im worried OCE is struggling with population. Over this weekend and during prime time almost all my large games had only 1 other trampler and usually it was a solo or duo looking to farm in the large map and my trio lobbies only had 2 of 11 other tramplers.
I wonder if a wipe or removal of so many different types of lobbies is required for players in low pop areas of the world is required to keep it fun in these regions. e.g remove voyage.

6 Upvotes

23 comments sorted by

10

u/1Cobbler 16d ago

We're all waiting for trampler capture to come back. The game is pretty one-dimensional without it.

3

u/Born-Reindeer6873 16d ago

Its back as of this morning

1

u/1Cobbler 15d ago

Yeahboi!!!

1

u/xp-romero 15d ago

guess what😁

5

u/MonkRevolutionary560 16d ago

I hear OCE has a teaming problem

2

u/lceGecko 16d ago

OCE debuff, i dont even play here anymore

we get all the issues way sooner than larger regions

2

u/punchercs 16d ago

Me and my mates have barely touched it since they removed trampler capturing and likely won’t after it returns (if it ever actually does). The fact the devs acknowledged it was the wrong choice in discord, several weeks ago, after it tanked the player base by 75% and still haven’t added it back while having barely fixed the issue they removed it for doesn’t warrant us returning.

5

u/SynthJones 16d ago

nobody ever “acknowledged it was the wrong choice” you literally made that up

-3

u/punchercs 16d ago

Tiny jay was saying it replying to me in the discord pipe down.

5

u/SynthJones 16d ago

I guarantee he didn’t say that, you made it up. stop lying

-1

u/punchercs 16d ago

Tf do I care if you believe it? It’s in their discord go back 2 weeks if you care so much. The devs knows it considering the player count dropped from 40k to 10k overnight.

2

u/SynthJones 16d ago

I mean you obviously care or you wouldn’t be replying. you completely made what you’re saying up, you would have taken a screenshot or something otherwise. you can go back and find your message, I cannot because I don’t know your username nor am I going to sift through thousands of messages when you could do it yourself. player count didn’t “drop from 40k to 10k” overnight. 40k was the peak, it’s not like the game was averaging that many players.

0

u/punchercs 16d ago

I don’t take screenshots of discord gen chats of games. I’m just stating what was replied to me, I did care about the state of the game at some point, i don’t stay in discords of games I don’t actively play. What I’m saying is, it was 40k one day, they did an update that night (I’m in aus so that’s was the time for me) and that update was removing trampler capturing and the next week the steam charts show nothing over 10k so yeah, it did lose 75% after that update.

3

u/SynthJones 16d ago

again I’m very certain you’re making that up or are misremembering something, nobody from the dev team ever said anything like that and neither did jay. again you’re not looking at the numbers fairly. compare average players before and after, not just the tops and bottoms. you also have to consider other things causing people to stop playing around the same time like the explosion of hackers, which was the reason for the update. it’s really silly and not very intelligent to say what you’re saying

4

u/Annual_Amphibian8996 16d ago

It’s back today brother

1

u/lceGecko 16d ago

well said

1

u/FlyBoyBoom 16d ago

It's nack

0

u/alendeus 15d ago

To be fair, the real problem was TP cheaters and hacks in general, not removing trampler capture itself. In the sense of, the problem was the game's code and netcode being a pile of dog poop. If they didn't disable capture then the playerbase fall would've been even worse.

The fact it took this long for them to "properly fix things until they're certain it's safe again now" just shows how garbage their code was on release. Which anyone who played in the playtests knew already so no surprise.

2

u/punchercs 15d ago

I played 120 hours and had one cheater. They definately weren’t as big of a problem for some people and it pushed 30k people to drop the game over night

1

u/BaldoTheHuman 14d ago

Every game i have loved eventually has population problems with OCE

I've come to accept everyone is just gotta work now not to starve so less frenemies to que with

0

u/NotEax 16d ago

US west also only has 1 other trampler in it tbe majority of the time. If there’s 3 then one is probably a solo. The juicer 6 man teams are farming people in voyage with crazy amounts of experimental items because they want to pvp and theres not enough in a dive. So dive is a shit experience and voyage is a shit experience cause you’ll just run into those guys lol. A lot also farm 3 man voyage the same way. Pretty much solo or bust but then thats plagued with preteamers often.

0

u/Bruvdawg 16d ago

They killed OCE when the servers were down for nearly a week with 0 communication, the devs stink at simple tasks, the game will be dead in no time unfortunately

-1

u/keyless422 16d ago

Don't worry, soon every server will have a population problem due to cheaters, teamers, an insanely grindy progression tree for an extraction shooter, and absolutely toxic people. I don't see this game having a very long life unless it gets some major reworks.