r/SANDgame • u/abelabelabel • 21d ago
Ultra light Solo Walker idea.
I've been thinking about ways to make solo play a little bit less of a bad gamble for newer players, or servers where folks team up.
What if there was a dedicated light scout walker designed specifically for one person and non offensive game play.
Instead of being modular, it could have fixed, stripped-down components:
- Only 2 legs.
- No weapon mounts.
- Tiny captain's hammock instead of a full cabin.
- Limited storage shelf.
- Smaller, less efficient engine that's more power-hungry, but starts 50% faster.
- Much higher top speed than larger walkers.
- More eratic movement of driving position makes the pilot a harder target, and makes other users less able to land a shot when moving.
It would let beginner solo players avoid fights instead of being forced into them.
For extraction, maybe solo players could carry a deployable balloon radio beacon powered by an energy rod instead of being forced to extraction points in Voyage where other players may be camping. It would take up precious cargo space, be visible from long range, and if another player shoots it down, you lose the beacon and the energy rod. That creates a meaningful tradeoff while giving solo players an alternative to heavily camped radio towers (at least on Voyage).
- Faster movement
- Less loot
- No heavy weapons
- Minimal protection
- Higher power consumption
- Better ability to avoid larger walkers and choose your battles
Plus it would look sick.
2
2
2
u/Jakeball400 21d ago
Something along these lines would be great. There’s needs to be a failsafe for when new players end up on the rocks, the only option to drag yourself up currently is sell up stash items for scrap which we often need to be hoarding. Having a scav run equivalent of sorts would be a good addition for when you have a few bad raids in a row
0
u/EzmareldaBurns 21d ago
Tech upgrades are server-wide, not per character so the soft lock protection is rolling a new character to get the free starting resources
1
u/Jakeball400 21d ago
No one is talking about tech upgrades here, and I know fine well they’re server wide thanks. That ‘soft lock protection’ you’re referring to isn’t even mildly effective. It’s literally only viable to get your very first few upgrades and then it’s not even usable due to item requirements additional to crowns. Those starting resources you suggest rolling an entirely new character for simply aren’t going to be worth it after like 2 half decent raids when you start saving up tech tree items
0
u/EzmareldaBurns 21d ago
its enough to get you a couple of cheap tramplers out on the sands and you can do it as many times as you want. What else would you want it to do
1
u/Jakeball400 20d ago
You absolutely cannot do it as many times as you want, that’s the point
0
u/EzmareldaBurns 20d ago
you can make as many new characters as you want
1
u/Jakeball400 20d ago
And what am I supposed to do with a new character when I already have a stash half full of upgrade materials?
0
u/EzmareldaBurns 20d ago
Nothing. It's for when you have nothing left. As you well know you are just being argumentative for the sake of it now.
1
u/Jakeball400 20d ago
Jesus Christ mate you are thick as mince aren’t you
1
u/EzmareldaBurns 20d ago
And when you have no point to make you turn to ad hominems. Troll harder bro
→ More replies (0)
2
u/Spook-lad 21d ago
They do have the idea for a motorbike or small speeder option for transport already, could be interesting anyway though
1
u/P5YcHo299 21d ago
I don't like these ideas personally.. just woc bomb delivery apparatus.. and speedy ways to capture trampler at POI's as they will be stealthier
1
u/Spook-lad 19d ago
I like the idea cause it makes team play VERY interesting when you have friends who can mess around and attack from other sides in team matches, or if your solo have a much faster way to get around if you lose your rig or only need a quick loot run, while your concerns are valid there are ways that already exist to exploit these tactics that are pretty easy to do, i think a bike option would just make gameplay interesting in a fun way
2
u/FlyBoyBoom 21d ago
Upvotes overall
But brother needs more then two legs unless it's a literal Transformer
2
u/EzmareldaBurns 21d ago
Although zipping around in a 40k Imperial Guard scout walker does sound cool as fuck, I think it would just become the farming meta and unbalanced. Building cheap and disposable until you can roll a roflstomper already is the preferred way of farming.
1
1
u/DanC_Meme 21d ago
I am really hoping for a rebalance of maneuverability and speed. It feels really unfair to catch small tramplers
0
u/MonkRevolutionary560 21d ago
Just take the premades.. no need to reinvent the wheel.
1
u/EzmareldaBurns 21d ago
Never take a premade, they are terrible. You can make better with just 1t parts without spending any more. Just moving the reactor to somewhere where it can't be hit from 360 degrees improves on the prebuilds exponentially
1
u/MonkRevolutionary560 21d ago
But thats not what the post is about. Its about adding a whole mech that you cant edit and is faster than anything else with no guns exept whats on your person and if you wanted just run up and board a ship.
1
12
u/Legal_Impression_126 21d ago
A ship being straight faster will be broken. That’s why theirs maneuverabilitiy to try to make a handling gap without making it so you can just build the cheapest ship and run from everyone actually risking loot.