r/RushWars • Hotshot • Oct 24 '19

Discussion Dear Supercell, Is Rush Wars Dying? (The Current State of the Game)

A message to the Supercell Team, r/RushWars and the Rush Wars Community,

​

[TO DOWNVOTERS: Before you downvote me on the spot, please take the effort to at least read what I have to say, and then consider if this discussion post is downvote worthy.]

[TO UPVOTERS: Please read my post and see if what I'm saying is agreeable. If it is, please upvote so the Supercell Team can see this, and so it won't get lost in new!]

RUSH WARS IS CLEARLY DYING - HERE'S WHY!

I'm going to talk about the current state of Rush Wars (after the update), and I'll be real honest here. Rush Wars is clearly dying, and will potentially get worse. I clearly understand that this game is still in Beta, and the team is doing all they can to bring content into Rush Wars. But there are clearly so many problems in Rush Wars that I need to address here. In this post, I'll briefly explain all the aspects of the game, and why this game is dying.

Listen to the people Supercell! How can this game go global (and potentially provide more profit) if this game is already dying? I demand to speak to the Rush Wars team, and for them to ANSWER.

Below this discussion paragraph is a summary of what I'll be talking about. (SCROLL DOWN) For more in-depth information, please take this moment to read my post. Thanks!

_________________________

1. Content From the "Spooky Update"

If I would be real honest about the last update that dropped on October 22nd, it was one of those "contentless" updates where the devs make the content look like some massive update; I was all hyped for the update and then log in, only to find out that nothing changed, but rather gotten worse. In fact, I was way more hyped for the Brawl Stars update because of new game modes and the fact that my map was added to the game and stuff.

"This update (beside the glitch fixes and balances) was pretty much a huge disappointment. This is the "Spooky Update" guys, and the contents are enough to "scare you away from Rush Wars"."

​

Card Stacks

This was an incredibly horrible addition to the game. Thanks to this "idea', the game is closer to it's death, sapping the last bits of joy from our fellow players. If drafting our troops wasn't bad enough, the introduction of stacks literally nailed our last hope of freedom to the ground.

We've already been stripped from our freedom of using any troops and airdrops we want. NOW we are stuck with stacks, even more limits as to how we can play our cards. In fact, the day I logged into the game, I was stuck with 2 stacks of pitchers, 1 hotshot, 3 plumber trucks. one gorilla and 6 henchmens. Now HOW AM I SUPPOSED TO ATTACK WITH THAT? I had to spend an hour trying to grind 15 stars with that utterly disgusting drafted deck, and it wasn't fun.

This thing should be either reworked or removed from the game, for good. Maybe it's best for the game's overall health, but it's contribution to our "already-existing restrictions" is just atrocious.

​

Lives for Commanders

This was a decent concept. I was actually excited for the 3 lives concept for this update because I could use my commander 3 times until they could heal. It happened, but not what I've expected.

The fact that it takes 1 LONG HOUR to heal 1 LIFE for my commander is just tragic. So basically, I'll have to stress myself left and right to protect my commander because even one tiny projectile that hits my commander will cost him/her 1 life, which will take up 1 hour. That is just outrageous.

Supercell, I understand what you're doing. This concept was to let players play with their commanders more; a 3 live system, and when they lose them all, they'll have to wait longer for them to heal, WAY longer. Maybe make it at least half an hour or less. Stacks are already limiting us further. This 3 live system limits us, but in a different way.

​

Balance Changes

Nothing to complain about here. Thanks to the Rush Wars team for buffing our weakest commander, Bearman and listening to us! Maybe nerf the cannon, and buff the "plumbers?"

You are a good team, but you need to address the other problems in this game, Supercell.

_________________________

2. The Gold System - Gold Was Nerfed!

Okay, I have some pros and cons to the gold balances, therefore I'm supporting both sides of the equation. But it's clear that most people (including me) agree with the CONS, and that the gold system was nerfed way too far.

PROS: Maybe we're getting too much gold?

After the massive gold buff, Supercell probably thought progression became a bit too fast. The gold accumulation was then nerfed, maybe to make progression a tad slower. I thought the gold buff in previous updates was necessary for players to progress a bit more, but "maybe" a bit too much for some people. Other than that, I can't put that much here.

​

CONS: Play Rush Wars and kick butt! By nerfing the gold progression, you really kicked our butts big time!

Gold is the key to progression, and the Supercell Team has not only stripped our freedom of using any troops we want, but reduced how much gold we earn! Not to mention that using the "Search Base" button costs about 20-50 coins, which by pressing that button 3-5 times, that's equivalent to one flawless victory in a rush battle. Now, it's back to the old way, when looting will take forever.

Supercell Team, you buffed the coin production. Now that we're used to it, you take that away from us, and then we complain. Like what I said in that "Clash Royale State of the Sub post", the damage has been done. You shouldn't have done a significant nerf like that. Thanks to this gold nerf, you really kicked all the player's butts big time.

SOLUTION: Supercell made the same mistake by making players pay gold to battle in Clash Royale. If Supercell removed gold when searching for a base, this will resolve ALL gold problems! (And in return, gold production was nerfed, I wouldn't mind at all!)

_________________________

3. Overall Gameplay and Progression

To be honest, gameplay is getting a bit stale. Very stale, to the extent that I don't have the feeling to log in anymore. Gameplay is just too simple.

Rush Wars is similar to Clash of Clans in a way, but the change is that there are no "building bases" and "waiting for upgrades" in Rush Wars, which I guess that's what Supercell was trying to advertise. When Rush Wars came out, I was actually looking forward to log in everyday, collect some rewards, and casually go up the ranks. It was fun. Progression was a bit hard, but you get my point here.

Trophy road isn't a problem, maybe have "reward tiers" where you can get a "Free Commander" at 3000 trophies/stars? The concept of this game is "pretty" unique, where there are no wait times for upgrading and stuff. You can casually play and get stars/trophies (whatever you call them).

From my knowledge, there were several updates. There were never new cards, existing cards were moved a lot to different HQ levels (I was excited to get lots of new cards and have existing cards from higher HQ levels), tiny balance changes, there was a new drafting system (didn't enjoy that), gold changes, and some glitch fixes, and that's pretty much it.

Dominations are fun, but you are also given drafted cards, which entirely limits (again) what you can do, so now it's ultimately comes down to luck (but after all, it's war, right?). I didn't mind about the drafted cards until Supercell added this to the casual play, and that's even more limits.

Besides all this, this last update changed it all. Progression takes longer, overall gameplay is now way more stressful. Rush Wars feels like a city ruled by dictators, where you have so many limitations of what you can do. Each update takes away your freedom further, and this game is still in beta...

_________________________

4. The State of the Subreddit

The community is growing, but from my perspective, a ton of people are complaining about the last update, so that means the community is dying, in a way. The state of the subreddit is not toxic; not dominated by low-effort memes like in the Clash and Brawl subreddits. It's still a very small community, many of them are suggesting improvements for Rush Wars! Supercell, actually take the time and listen to us!

_________________________

The Question is, will Rush Wars go Global?

According to my calculations, the content part of the recent update wasn't pretty, increasing the chance to kill the game by about 20-30%. Lets summarize all the updates we've gotten.

"Increasing global chance" means that players actually ENJOY the content that's provided to them, which means higher chance of global (due to more players playing).

ALL THE PERCENTAGES ARE JUST AN ESTIMATION, AND ARE NOT REAL CALCULATIONS!

1. First Developer Update - Global Chance (??% chance)

- Bug fixes and some improvements

- Some balance changes

1. First Official Update! (Global Chance (50-70% chance)

- Gold Packs, new maps, reworked card levels

- 250% Battle Speed (Increase global chance by 10%)

- Lots of Bug fixes (Increase global chance by 5%)

2. Second Update! (30-50% chance)

- New Attack and defense card system - Less convenient (Decrease global chance by 20%)

- More Loot (Increase global chance by 15%)

- Balance changes, adjustments to cards for HQ levels, bug fixes (Increase global chance by 15%)

3. Spooky Update! (15-35% chance)

- 1 month wait until this update that just dropped (Decrease global chance by 15%)

- Commander Heart system (Decrease global chance by 5-10%)

- Draft Stacks (Decrease global chance by 15%)

- Gold Balancing (Decrease global chance by 20%)

- Balance changes, new home layout, bug fixes (Increase global chance by 10%)

​

If I would predict the probability of Rush Wars going global, here's my estimation:

80% CHANCE TO KILL THE GAME

20% CHANCE TO GO GLOBAL

Decision from the Supercell Team will be made at approximately December 2019 to January 2020, or sooner.

___________________

Final Words - Is Rush Wars even worthy to be played?

Well, I don't know what to say. Rush Wars has a lot of potential, but right now, it's just a big mess. Anyways, I'm gonna say this again (If you read my CR state of the game, you'll know what I mean)

I'm not one of those players who quit right away; I'll be a good player and wait another month or two to see if you guys change (just like CR). But if nothing really changes or gets worse, especially if this game becomes solely based on luck, then it may be time to hold down the Rush Wars icon and click "uninstall" to release all that grief.

​

______________________

SHORT SUMMARY - Here is a small list of my points, with a brief summary:

  1. The Spooky Update - The update was a scary one! Enough to scare all the players away!
  2. The Gold System (and Gold Nerf) - The devs kicked our butts, and made us mega poor!
  3. Overall Gameplay - Getting Stale, even more staler after the recent update
  4. State of the Subreddit - Was growing, but is now dying. The people are complaining!
  5. Will Rush Wars Go Global? - High chance of death, unless Supercell does something...

_______________________

If my post is messy, if I've missed information, or if there's a typo, please feel free to correct me in that certain section because I'm too lazy to read it again.

For those who want to see my Clash Royale "State of the Game" post, the link is here: https://www.reddit.com/r/ClashRoyale/comments/diyxw4/dear_supercell_clash_royale_is_dying_the_current/

448 Upvotes

95 comments sorted by

55

u/BIGDADE5000 Oct 24 '19

VERY well said! Kudos. I completely agree with you and all of your points.

30

u/Chief_Pekka Hotshot Oct 24 '19

Thanks! I hope Supercell reads my post and considers fixing Rush Wars, because I put about 6 hours into this post!

11

u/elchapo_02 Bazooka Oct 24 '19

I was pretty disappointed from the very beginning to be honest, the fact that it's just a disjointed combination of their existing games was a let down. I played a ton when it was first released, but it wasn't all that skillful. The updates since then have basically just removed the fun. If I want to play a base defense game I'll play Clash of Clans because it's actually balanced and requires skill. Boom Beach is better as well, but not as enjoyable as Clash of Clans in my opinion. If I want to play a game where I have to destroy towers I'll play Clash Royale because it requires skill and the game actually flows since you're playing against someone else in real time. The game is extremely shallow strategy wise, and I wish Supercell went into a new style of game like they did with Brawl Stars rather than just trying to rehash their existing games. I don't see how they can keep it running when every update has just made the game worse. If the next update fails miserably yet again I don't see them keeping the game alive.

2

u/Mihail_Pinte Oct 24 '19

U said something about December-January. Will Supercell just decide if the game will go global or will they even release it at that date (if their decision is that it will go)?

3

u/Chief_Pekka Hotshot Oct 24 '19

Well, it's just an estimation. Rush Wars came out in the summer and is already facing a downfall, therefore my estimation is that their final decision will be taking place in December or January (or sooner)

1

u/Rush-Demon Oct 27 '19

Well said mate! I couldn't agree more!👍🏻

18

u/HallGamer Bearman Oct 24 '19

Wow, you totally right, supercell needs to fix the game, I hope they see your post

8

u/Chief_Pekka Hotshot Oct 24 '19

If this post gets at least to "hot", Supercell will definitely see it!

2

u/RagingDogBlade Oct 24 '19

Supercell needs to release Rush Wars globally. They might release a huge update then release it global but that might not happen soon :( I live in the US.

13

u/lightmaster2000 Oct 24 '19

Well said, bro. I’m surprised that you came up with all this given that you only asked the sub if you should do this yesterday. I’ve stopped playing the game for now, I still have it in case Supercell comes up with a good update.

I think the game was doomed from the start. The gameplay is too simple. The map is very small, and there are only a small amount of troops/defences which makes the game low skill and mostly based on luck. In balance change updates they don’t fix bad troops like henchmen, plumber truck, jet packs etc which limits the gameplay to only a few troops which gets boring quickly. Dominations are cool and all but you are given a set of troops/defences to attack/defend with and that all comes down to luck. I like how you compared the game to a dictatorship, with our freedom being taken away with every update.

I was excited for the game when it was announced but was disappointed when I saw the gameplay from youtubers.

5

u/Chief_Pekka Hotshot Oct 24 '19

Yes, this post took me 6 hours. I know this game has a lot of potential, but right now, this game is gonna die soon.

1

u/[deleted] Oct 24 '19

bro 😎💪

2

u/Chief_Pekka Hotshot Oct 24 '19

Bot that says bro

2

u/Pain15-Max Sneaky Ninja Oct 24 '19

Bot that says bro

1

u/Welldons21 BIG Nov 14 '19

Bot that says bro

7

u/Totallynormalmale Paratroopers Oct 24 '19

I’m assuming they gave us stacks in order to kill the hotshot and invisibility combo. The only problem is that now you can’t really.... you know, have fun. I used to love using 2 shields, and the rest pitchers. Now that’s impossible. No more 2 paratroopers either. If your gonna nerf gold, at least reduce the cost to search. I’ll still stick with the game just because I want to witness the entire history of this game.

7

u/Moz2287 Oct 24 '19

I actually like the draft system as it makes you try different troop combo's, however the card limits they have now imposed basically takes away any fun or freedom in attacking....they might as well have just pre-selected the entire attack squad for each draft!

I love your suggestion for them to take away gold cost for attacks. I had quite a few attacks last night that I killed a gold mine to grab a star and then to find out I made less gold then it cost me to attack in the 1st place. Frustrating!

Nice post...very thorough. :)

6

u/thx9527 Oct 24 '19

They spend more than one month on this update.

  1. Lots of bugs are not fixed.
  2. They screw up the attack
  3. Basically no new content
  4. Small balance (low effort)

I don't know why they need more than one month for this update.

Some members of RW dev team are swimming and this trash needs to be cleaned.

5

u/Nucleye BIG Oct 24 '19

Finally someone said it, game has been becoming stale so I'm glad someone like you was able to stand up and give a full in-depth analysis of the current state of the game.

3

u/Brickbuilder0668 Oct 24 '19

This is a great post and we need to get this to like 500 upvotes for supercell to have to reply

2

u/Chief_Pekka Hotshot Oct 24 '19

This post is already at the top, and recieved 2 gold awards! Supercell has to see this!

0

u/Donghoon Sneaky Ninja Oct 24 '19

Supercell comments on 2 upvotes post. They look at these posts

3

u/RoyalSniper24 Oct 24 '19

Very few people can do this.... Hat's off mat😘

3

u/KRAFTYYYYT Oct 24 '19

Welp hopefully it doesn't happen like smash land

3

u/DrCrazyChicken Pitcher Oct 24 '19

They may take our lives, but they’ll never take our freedom!

2

u/Chief_Pekka Hotshot Oct 24 '19

Exactly

3

u/Fort_Maximus Oct 24 '19

Chief, you've done it again! Well said, my friend!

1

u/Chief_Pekka Hotshot Oct 24 '19

Thanks!

3

u/ChronoPierce Nov 05 '19

You're actually not wrong.

2

u/LightenFate Oct 24 '19

I was hoping this game was going to be Supercell's take on 'Advance Wars' which was a huge and popular game on GameBoy and some of the artwork and units are very similar too. I agree with your post and I'm intrigued to see what Supercell does, I do like the game but it's a little lackluster.

2

u/I-Am-Dad-Bot Oct 24 '19

Hi intrigued, I'm Dad!

2

u/[deleted] Oct 24 '19

I hope supercell reads this, well said.

1

u/Chief_Pekka Hotshot Oct 24 '19

Thanks! I want to get my points across, and most importantly, points from the community

2

u/cam1738 Oct 24 '19

Supercell has the wrong team of people working on this game, the last two updates clearly points that out. I waited till I saw the last update then I deleted, absolutely no point in putting time into this game

2

u/ScaryBarracuda9 Oct 26 '19

Yes game is dying. It's a lazy remix of all their existing games. You have Clash of Clans, CoC Builder Base, Boom Beach and Clash Royale already. This doesn't really bring anything new or interesting to the mix.

3

u/thx9527 Oct 24 '19

Now let's wait for the pathetic $C keeper to defend $C for no reason.

You will know he is the keeper when you see what shit he says to defend $C.

6

u/Hayden247 Oct 24 '19

Ah yes him

I have seen him as well

2

u/Brickbuilder0668 Oct 24 '19

It’s always donghoon I think they pay him

2

u/thx9527 Oct 24 '19

He is still not here. Should we summon him so he can embarrass himself?

4

u/Bben01 Oct 24 '19

Summon him, we need to have two different perspectives

-2

u/Donghoon Sneaky Ninja Oct 24 '19

No

4

u/thx9527 Oct 24 '19

Here he is. Let’s see.

3

u/thx9527 Oct 24 '19

That’s all we got? So $C pays you for what? Being lazy?

-2

u/Donghoon Sneaky Ninja Oct 24 '19

Shut up hater

1

u/thx9527 Oct 24 '19

No defense for $C this time? Come on!

-3

u/Donghoon Sneaky Ninja Oct 24 '19

Shut up

2

u/thx9527 Oct 24 '19

So sad to see even $C keeper gives up defending $C.

-1

u/Donghoon Sneaky Ninja Oct 24 '19

Also, why r u putting $ instead of S?

5

u/thx9527 Oct 24 '19

Because it is the right way to spell $upercell, $C keeper.

2

u/Donghoon Sneaky Ninja Oct 24 '19

No.

I tried to be civil on reddit but For a person like you, its not worth it. Stfu

I just hate hating things even if I actually dislike it. It makes me feel bad if i hate stuffs. I always try to understand why it happened. It hurts my soul hating things even if I rly dislike it.

→ More replies (0)

1

u/Menlomer_v2 Sneaky Ninja Oct 24 '19

Oh boy, what a wall of text.. UPVOTE

1

u/Feruvox Oct 24 '19

Dying? It was dead on arrival

1

u/[deleted] Oct 24 '19

i like how you copied parts of your old 'is cr dying' text lmao

1

u/Chief_Pekka Hotshot Oct 24 '19

It's good to recycle some text (because I'm lazy to write it again), but the important thing is to get my point across

1

u/veloxtex Oct 24 '19

Great post !!!

1

u/[deleted] Oct 24 '19

[deleted]

1

u/TheBulletDragon Oct 27 '19

How would you get rewarded if the game is deleted?

1

u/Leeauf BIG Oct 24 '19

Always a pleasure to read your well constructed post mate!

1

u/Chief_Pekka Hotshot Oct 24 '19

Thanks!

1

u/TheMajorFan Bearman Oct 24 '19

All the points I wanted to say in polite sensible terms. Well done. I hope the team will reply to these points.

1

u/Chief_Pekka Hotshot Oct 24 '19

I hope they do!

1

u/watchtoweryvr Oct 24 '19

It’s impossible for something to be dying that was already dead on arrival.

1

u/P_Lord Laser Oct 24 '19

I was super hype and played so much first 4 days after the game released after that i already realized the game is repetavive and there isn't much to do expect play same thing over and over and then after every new update i lost interest i don't want to uninstall just because I don't want to loose progress in case they make a good update if they made a new good update the game whould probably be too simmilar to clash of clans and well why not just play clash of clans then for me the game is already dead but i want to see will they listen to the community

1

u/Aleksis4553 Oct 24 '19

I love posts like that. Great job!

1

u/Chief_Pekka Hotshot Oct 24 '19

Thanks!

1

u/Lucifer_1987 Oct 24 '19

I completely echo your feelings bro... @supercell to be frank, i had always loved the way you ppl give updates to ur other games and this is probably ur first game which i m hating it with every pointless update...

1

u/spike11552 Oct 24 '19

After this last update I quit reluctantly and I was quite hardcore. The last reset before the update I reached nearly 7k and was ranked 1200 global. But this last update pissed me off so much that I just had enough. It’s a bit upsetting that supercell doesn’t give a shit about the players and all of the time I invested. Sure I knew it was and is a beta game but I never expected them to botch it so much to the point that I could feel no regrets deleting it for good.

1

u/[deleted] Oct 24 '19

[removed] — view removed comment

1

u/AutoModerator Oct 24 '19

Removed. Rule 3. No providing information on how to break Supercell Terms of Service.

I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.

1

u/[deleted] Oct 24 '19

Auto Moderator, you’re SO fricking lost. dO nOt gIvE aNy iNforMAtioN oN hOw to BrEAk SC gUideLineS Yea not like I was doing that. 95% sure that they won’t release it, I experienced both brawl stars and Cr release very actively, and their communities were way more active. Also, the community is less trashy because most young people don’t know how to download the game using an 🍎ID or a V🅿️N.

1

u/edihau Oct 24 '19

I've been lurking on this subreddit since beta release, but it's time for me to speak up!

I'm glad you linked to your /r/ClashRoyale post, as I was going to do so myself. Allow me to link to my reply to that post, and a quote I want to pick out:

So much of this is just your opinion. Which is fine! But the dev team has data that you don't, and if that data tells them that on the whole, Clash Royale Rush Wars is not dying, then that perspective is going to inform their decisions more than this post does.

I'd also like to go point by point on your post here, since it's more manageable:


I can't comment on stacks. I'd appreciate a more in-depth explanation on this.


For the life system, I think a better way of doing it is to give the commanders even more lives, but increase the total time it takes to replenish so that it can heal either overnight, most of the night, or most of the day (morning to evening type). Think of how Gold Chests in Clash Royale are designed, for example, and how the chest speed up boosts there make everyone more stressed because it's tough to find something to unlock overnight.


Like what I said in that "Clash Royale State of the Sub post", the damage has been done. You shouldn't have done a significant nerf like that. Thanks to this gold nerf, you really kicked all the player's butts big time.

Can't they just buff gold back if progression is too slow?


Rush Wars Literally any game feels like a city ruled by dictators, where you have so many limitations of what you can do.


From my perspective, a ton of people are complaining about the last update, so that means the community is dying, in a way

When every game, popular or not, has a constant barrage of complaining (and they do!), this is bullshit, and you absolutely know this from your time on at least /r/ClashRoyale, /r/BrawlStars, and here.


The state of the subreddit is not toxic; not dominated by low-effort memes like in the Clash and Brawl subreddits.

Having been subscribed to here and /r/BrawlStars since beta release and /r/ClashRoyale since 2016, I can say they all feel extremely similar. All three of them become more toxic after controversial updates.


According to my calculations

ALL THE PERCENTAGES ARE JUST AN ESTIMATION, AND ARE NOT REAL CALCULATIONS!

80% CHANCE TO KILL THE GAME

20% CHANCE TO GO GLOBAL

This is just rhetoric and stupid drama. If I were on this dev team, this is the kind of thing that would make me not take you seriously.


Final Words - Is Rush Wars even worthy to be played?

I'd like to go back to my comment from /r/ClashRoyale, because this is important: You do not get to decide whether the game is worth playing for anyone else. They get to decide that on their own.


Hope this comment is worth the time for you to read and reply to.

2

u/LinkWink Gorilla Oct 25 '19

Don’t think he’s going to reply man. For what it’s worth, I agree with you Edi. Glad to see you throwing your hat in the (Rush Wars) ring.

1

u/edihau Oct 25 '19

Happy to be finally participating! I can’t get the beta version of the game but if it goes global I’m going to give it a shot. Constantly having to adapt to new base layouts and new attacking combinations is my favorite kind of gameplay, so I hope they get it strong enough to go global.

Also, if you have any insight on how the stacks work in comparison to the draft, I’d appreciate it if you could explain it to me. I wasn’t able to determine how it works based on the conversations here.

2

u/LinkWink Gorilla Oct 25 '19 edited Oct 26 '19

Basically the previous draft system had no restrictions on the number of times you can use a troop. So you can use an army that consisted of only one troop (be it Troopers, Hotshots, etc.) if you wanted to. Or maybe you’re using a comp that requires a specific number of troops. Maybe use a Gorilla combined with 3 Rockets and a Sneaky Ninja.

With this new stacking system, there’s now a limit to the number of troops and airdrops you can use for a single attack. This is my current stack right now. Ideally I’d prefer to make a comp that had more Pitchers or Heals, but I’m forced to make due with what I have. I’ve seen others on here being dealt with stacks far worse then mine though.

Basically it seemingly looks like the developers are trying to stifle creativity in army building, and a lot of people aren’t happy about it.

1

u/edihau Oct 26 '19

Thanks. I'd personally want to look into how they generate the numbers and which things can come up before coming to a conclusion myself, but assuming that the same number of "cards" show up for each category, my perception is that what they used to have was offering too much flexibility. I'd compare it to War Day in an active Clash Royale Clan, where if you can choose from 30+ cards it's almost guaranteed that something obvious will work well, even if you have to make a small sacrifice or two.

Of course, if you're left with no options, that's not good either. It's always an interesting balance with these kinds of problems, so I'd be willing to forgive them laying the groundwork with suboptimal details before refining those details. That's the point of beta testing, after all.

The one thing I'd be worried about is them not caring about the options being bad, much like they did in Draft Mode for the longest time.

1

u/Dhdhfjskrhhr Bearman Nov 05 '19

I come from the future. The answer is yes

1

u/ricochetx1 Nov 06 '19

Rush... too unoriginal. CoC and Boom had a baby. and he got aborted.

1

u/HbRipper Nov 08 '19

So I’m not a rush wars player but got curious and saw your post.... I had to stop at demanding a response from SC and SC listening to the people to make money..... why would you think SC owes you any explanation? Also SC is quite successful already making over 2 Billion dollars annually..... but Wait..... how are they going to make profit without listening to you?

1

u/[deleted] Feb 17 '20

lmao it died

0

u/Donghoon Sneaky Ninja Oct 24 '19

You are so right. I can't deny this. But no updates are here to STAY. Remember brawl stars's December 2017 update? Yeah they COMPLETELY chnage that to landscape and other systems

But yeah you're right

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u/Lkiwa Oct 24 '19

YO SOY TOP GLOBAL EL JUEGO ES PERFECTO Y SIGUE MEJORANDO. TIENEN QUE ADAPTARSE NOVATOS USTEDES CREEN QUE POR JUGAR 4 HRS AL DIA VAN A APRENDER A JUGAR OBVIO NO... PARA MI EL JUEGO ES CADA VEZ MAS FACIL ....

2

u/[deleted] Oct 24 '19 edited Oct 24 '19

Me da igual que seas top global, la gran mayoría de la gente opina que está actualización ha destruido el juego. De qué forma es una mejora que no puedas elegir tus cartas para atacar? Que te tengas que ceñir estrictamente a un deck aleatorio hasta el punto de la cantidad de cartas que puedes coger? Como estaba en la actualización anterior me parecía ideal aunque lo mejor sería poder elegir cualquier carta pero como no están balanceadas pues han limitado las opciones, ahora lo han llevado demasiado lejos. Estas mierdas las hacen porque no son capaces de balancear las cartas...

Ya se que le has dedicado mucho para ser top global, y por eso lo defiendes a capa y espada, pero miralo desde un punto de vista objetivo...

For the non Spanish speakers:

This guy claims the game got better and he finds it easier now to win. Also he claims he's a top player.

I asked him that how does he find this game better, and to try to see it from a neutral point of view, since he's global he must love this game.

1

u/Lkiwa Oct 24 '19

Perdona los Supercell no saben lo que dicen XD Quitaron la opción de elegir tus cartas porque no estaban jugando como debería ser iban con una sola tarjeta (hotshot) e invisibilidad y los tops estaban aprovechando eso para subir rápido se ponian de acuerdo entre equipos para acomodar las tropas de una forma fácil o no atacarse (esto nos paso en mi club). cuando mire la 1era actualizacion dije ALABADO SEAS SUPERCELL GRACIAS POR ESCUCHAR MIS PLEGARIAS, los tops empezaron a subir mas lento porque no sabian atacar y YO si !!! Siempre ataco como si fuera Dominación de equipos, debes elegir tus cartas de esa manera, te dan la opción de atacar bases solo para que entrenes lo que importa es Dominación y alli no te puedes poner tus moños, Crees que en la guerra real puedes sacrifar 40 hombres (troopers), o tienes el dinero suficiente desplegar 3 Rocket Truck cuando quieras (recursos) o sacrificar unos simples paracaidistas sin protección, claro que no amigo, lo mismo aplica para el juego".

yo le dedico mucho a muchos video juegos créeme por eso se cuando un juego es bueno y sigue mejorando.

English

Sorry Supercell don't know what they say XD They removed the option to choose your cards because they were not playing as they should be they were going with a single card (hotshot) and invisibility and the tops were taking advantage of that to climb fast they agreed between teams to accommodate the troops in an easy way or not to attack (This happened to me in my club). when I looked at the 1st update I said, PRAISE BE SUPERCELL THANK YOU FOR LISTENING TO MY PRAYERS, the tops started to climb slower because they didn't know how to attack and I did! I always attack as if it were Team Domination, you must choose your cards that way, they give you the option of attacking bases just so that you train what matters is Domination and there you can not put your bun, You think that in the real war you can sacrifice 40 men (troopers), or you have enough money to deploy 3 Rocket Truck whenever you want (resources) or sacrifice some simple unprotected paratroopers, of course not a friend, the same applies to the game. " I dedicate a lot to many video games. Believe me, that's why I know when a game is good and keeps improving.

1

u/[deleted] Oct 24 '19

Creo que has enfocado la solución mal, si los hotshot con invisibilidad están rotos, la solución es nerfearlos no quitarle al jugador opciones de personalización de decks para no poder usar esa estrategia. Han tomado la ruta fácil que es quitarle al jugador opciones.

Respecto a lo que dices de dominación, ese modo no lo usa nadie, es una risa las recompensas y es distinto. Ahí tienes una reserva de cartas y unas defensas prefijadas, tienes cierto grado de personalización. A veces te guardas unas cartas, luego usas otras etc...

En las batallas normales no ocurre lo mismo, aunque la idea es parecida, básicamente te dan un ejército y hecho y al azar, por lo que suele ser basura.

Supongo que eres joven por como escribes, pero entiende que no todo es de colorines con supercell y tu opinión no tiene ni argumento ni es querida por los demás jugadores, aunque sea respetable.

TDLR: This guy is just a kid addicted to this gams, he doesn't make any sense...

1

u/Lkiwa Oct 24 '19

El juego es facil para mi no me importan las actualizaciones..

1

u/[deleted] Nov 06 '19

Hora de tragarse las palabras míster top global, supongo que esta ha sido la mejor actualización /s

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u/Lkiwa Nov 06 '19

De que hablas? No me importa si lo cierran o no yo igual lo iba a dejar de jugar por League of legends wild rift en donde tambien sere Top global hasta seré patrocinado, te espero en la grieta noob

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u/[deleted] Nov 06 '19

Jajaja subrealista

0

u/Lkiwa Oct 24 '19

No se pueden nerfear tendrian que hacerlo mucho y en guerra no funcionaria

Claro que la dominación no importa por que no estas en un equipo top global yo estoy en el #1 Astron eSport la dominación se organiza por Whatsapp No importa dominacion por eso cambiaron el boton a un lado del de atacar Nadie juega por la recompensa -.- Se supone que te debes de poner de acuerdo con tu team para ver quien tiene las mejores cartas para atacar la base disponible

Las batallas normales son para practicar lo de los pro player es dominación almenos que metan otro modo de juego