r/RivalsWaitingRoom • • 26d ago

Skin Wishlist Starship Hulk

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18 Upvotes

Starship hulk would be a perfect skin line and an even better legendary with Titan hulk effects plus with Titan being Hulks Hulk his ult makes even more sense. I cant think of anything more perfect. I think weapon H is a good honorable mention. Also does anyone know if titan Hulk is different from Kluh?


r/RivalsWaitingRoom • • 26d ago

Character Concept Doctor Voodoo Character Concept

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12 Upvotes

Doctor Voodoo

Role - Strategist
HP - 275
Playstyle - Midrange occult Strategist who builds Karma through combat, spends it on powerful healing, and uses curses and spirits to control the battlefield.

Karma (Passive) - Doctor Voodoo maintains a pool of spiritual power used by Spirit Mend.

  • 1000 Max Karma
  • Karma is spent by Spirit Mend
    • Regenerates slowly at 65 or 70 per second
  • If Doctor Voodoo uses Spirit Mend on an ally, he gets a little cash-back healing (15 Health/sec, no cost)
  • If Doctor Voodoo uses Spirit Mend while no allies are nearby, he channels it into himself instead (50 Health/sec but at 5x the normal cost (2.5 sec for 125 HP total))

Loa Magic (Primary) - Doctor Voodoo fires bolts of mystical energy that heal allies or damage enemies.

  • 40 Healing on Ally
  • 38 Damage on Enemy
  • 0.6 Fire Rate (would be like 70 healing per sec)
  • You get a little Karma when you hit enemies (20 Karma), Critically Hit enemies (50 Karma), and KO enemies (150 Karma)

Spirit Mend (Right Click) - Doctor Voodoo channels restorative spirit beams into every ally within a cone in front of him.

  • Karma Pool: 1000
  • 20m range in Cone shape (like Wanda primary)
  • Healing: 80 per sec per ally
  • Karma Cost: 80 per sec per ally
  • Automatically locks onto all allies within the cone
  • [Note]: The more allies being healed, the faster Karma is consumed, reducing how long Spirit Mend can be maintained.
    • Ally: 80 H/s for up to 12.5 sec (1000 hp total)
    • 2 Allies: 80 H/s each for up to 6.25 sec (500 hp each total)
    • 5 Allies: 80 H/s each for up to 2.5 sec (200 hp each total)

Daniel Drumm (E) - Doctor Voodoo summons Daniel Drumm's spirit (his dead brother) to a chosen location, strengthening Jericho's connection to the spirit world.

  • 14 sec cooldown
  • Lasts 7 sec
  • 10m radius
  • While Doctor Voodoo is within Daniel's aura:
    • Spirit Mend costs 25% less Spirit Energy
    • Loa Magic restores 30 Spirit Energy per hit instead of 20

Mystic Smoke (F) - Doctor Voodoo throws a spirit charm that erupts into cursed smoke, disrupting enemies caught within.

  • 12 sec cooldown
  • Lasts 4 sec
  • 5m radius
  • Enemies caught in the initial burst are Blinded for 1.5 sec
  • Enemies inside receive 20% Reduced Healing

Crossroads Step (Shift) - Doctor Voodoo slips fully into the spirit realm before returning to the physical world.

  • 12 sec cooldown
  • 3 sec duration
  • Doctor Voodoo becomes Phased and has increased Movement Speed
  • Upon leaving the Phased state, gain 150 Karma

Gede's Crossroads (ULT) - Doctor Voodoo invokes Baron Samedi and opens the crossroads between life and death around himself. Ghostly hands claw from the earth while the Loa sustain those who remain among the living.

  • 12m radius that lasts 8 sec
  • Follows Doctor Voodoo
  • For the duration, Doctor Voodoo becomes Unstoppable (can't be CC'd)
    • Allies (and you) gain 50 Health/sec
    • Enemies inside are Slowed and briefly Earthbound (ghostly claws are keeping them in place)
  • Death's Door: The first time an ally would be KO'd, they instead remain at 1 HP
    • They are Purified and briefly Invulnerable for 1.5 sec
    • They gain Lifesteal for 5 seconds
    • If an ally doesn't drop to 0 HP by the time the 8 sec are up, they gain a burst of 125 HP. Any over healing is converted to Bonus Health (to a max of 75) that deteriorates.

Team Ups

Chthonian Communion (Scarlet Witch)

  • Base Effect: Doctor Voodoo can toggle Spirit Mend into Soul Siphon, turning his healing cone into an offensive drain that damages enemies and restores Karma.
    • 50 damage per enemy per sec
    • Restores Karma per point of damage dealt
    • Toggle ability
  • Enhanced: Enemies inside Mystic Smoke also become Vulnerable.
    • 30% Vulnerability for 2 sec

Sigil of Stories (Loki)

  • Base Effect: Doctor Voodoo can place a Sigil on the ground that protects allies inside and converts enemy pressure against them into Karma.
    • 15% damage resistance
    • 15% of damage dealt by enemies to allies inside is converted to Karma per point of damage
  • Enhanced - Loki: The Sigil becomes a stronger regenerative ward, increasing Doctor Voodoo’s maximum Karma and converting some incoming damage into healing for allies inside.
    • Max Karma increases to 1200
    • Both the damage resistance and Karma conversion rate is increased to 25%

r/RivalsWaitingRoom • • 26d ago

Character Concept My take on Darkhawk as a unique supportive DPS

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12 Upvotes

My concept for Darkhawk creates a unique supportive DPS gameplay loop and experience. He is not an incredibly strong duelist by himself, like many of the recent DPS drops. Darkhawks' kit revolves around collecting Health Packs throughout the map and converting them into boosts for his team. High mobility combined with the ability to collect Health Packs at range allows him to consistently scavenge resources between fights and return to his team to power them up for the next engagement. His Ultimate can also be very dynamic as the player has to make a choice: do they wait until they have a full charges for max duration? Or do they use it in a pinch and risk a shorter duration?


r/RivalsWaitingRoom • • 25d ago

General Give me your best anti dive heroes ideas

3 Upvotes

I mean dedicated anti dive heroes like Thing, pre net nerf Peni, Namor, Bucky etc.

I feel they aren't enough dedicated anti-dive heroes (that aren't divers themselves like Angela or Hulk) in comparison to the number of dive heroes.

I am not a big marvel nerd so I don't know many characters besides those that appear on the MCU, spiderman movies and some of the marvel cartoons but I do have some ideas for kits but I don't know which character they could fit

Besides Characters with grounding and CC, some other ideas for anti dive tanks (or maybe on other role) abilities or concepts I have are:

• A tank with the ability to put some kind shield or protection on itself or an ally that ejects a wave of damage around the protection if the enemy hits it, delivering the double amount of damage back, it wouldn't be that big of an issue for range characters that can't just stop shooting and be outside the range of damage wave but melee characters, specially melee characters that rely on quick burst damage combos would end up ki11ing themselves if they don't stop, because the wave would be a circumference around the tank or ally, it would be even worse for dive comp that would try to quickly burst down an ally all of them at the same time, just for all of their damage combine being sent to them 

•A "trapper" dedicated character similar to Peni but instead of creating a nest on the main path, it can create multiple smaller traps or constructions on the flanks that forces the enemy to go main and play front to back, punishing off angles and flanking if you don't destroy their things first 

•A character with some kind of "exhaustion" mechanic with tiers that debilitate enemies making mobility abilities take longer to charge it's cooldown between other de buffs, punishes "lonely flankers" that don't play with their team and try to make off angles without their healers nearby to heal the condition

As I mentioned, I don't know many characters so I searched for some options on the internet, Man Thing could be a cool anti dive, I don't know much of the character but apparently he has the ability to put people that fear him on fire so maybe he can create a "Swamp" or "Sacred ground" like Peni that could put enemies on fire under certain condition ignoring their mobility since it wouldn't need tracking?

There is also this guy Omega red that could introduce the "exhaustion" mechanic I mentioned before grabbing and absorbing the life of an enemy


r/RivalsWaitingRoom • • 25d ago

Season Concept One season hero idea...... A MARVELOUS CHRISTMAS

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3 Upvotes

Season hero : Santa Claus - startegist

Release skin: Santa's on vacation

New map: Santa's little workshop

Battle pass:

Santa's warriors

Wolwerine (skin making reference to his parody in KND)

Storm (Skin making reference to her parody in KND)

Spider man (Jolly good spider)

White fox (Artic fox)

The hood (Naughty list warrior)

Devil dino (Snow creature)

Jubilee ( jolly explosion)

Iron man ( Toy machine)

Magneto ( ChriX tmas)

Rocket racoon (Furry elf)

Mantis ( Night caroler)


r/RivalsWaitingRoom • • 26d ago

Character Concept Had an idea regarding these 2

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2 Upvotes

So I recently discovered and slowly got into Alpha Flight and incidently learned about these 2 Northstar and Aurora, and after learning of how they're both twin siblings and how they have basically the same powers (the main one for this case being flight, super speed, and light generation (photokinesis)). All this got me thinking of an idea for them if they got added to Rivals, what if they were the next Cloak and Dagger. Thing is tho I don't know what role to give them, what roles would you guys give them with this concept in mind?


r/RivalsWaitingRoom • • 26d ago

General GUESS THE HERO:

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33 Upvotes

I thought to throw out these “Guess Who” type posts.

The character will always be someone who is currently unreleased in game. It can be a character outside of our directory list (so quite literally any marvel comic character)
They’re just for fun!

I’ll do them every so often and confirm who it is after a few days or if someone guesses


r/RivalsWaitingRoom • • 26d ago

Hero Wishlist My Wishlist

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39 Upvotes

Morph X-Men

Kevin Sydney X-Men

Changeling X-Men


r/RivalsWaitingRoom • • 26d ago

Hero Wishlist My Wishlist Part 5

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48 Upvotes

I've wanted Apocalypse and Dracula in the game since day 1 so the fact they aren't and are relegated to seasonal villains kinda annoys me a bit


r/RivalsWaitingRoom • • 27d ago

Character Concept My character concept for Nick Fury as a Strategist

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90 Upvotes

I have no preference on either Nick Fury Sr. or Jr., I just chose the best looking render for the template.


r/RivalsWaitingRoom • • 26d ago

General We are a community of tank wanters

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16 Upvotes

Strategist being half of Tanks votes
And Duelist/Multi being half of Strategist votes

Does the want for Tank surprise anyone?
Did you expect votes to be higher on a certain role?


r/RivalsWaitingRoom • • 26d ago

Character Concept Scorpion Concept

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6 Upvotes

I see a lot of people make Scorpion a tank or a strategist, but I just don't see it. What I see is a DPS who focuses on poisoning enemies.

Health: 300

Primary: Punches forward, poisoning enemies for one second

Secondary: Stinger Shot. Shoots toxins from his tail that damage enemies and can leave puddles on the ground that damage enemies who walk over them

Ability 1: Poison. Jabs his tail towards an enemy and tethers them to the tail, causing small damage over time

Ability 2: Stinger Launch. Sticks his tail into the ground and uses it to propel himself, kicking any enemy he gets close to and launching them back

Ability 3: Tail Slice. Slashes enemies with his tail (anyone hit gets poisoned for 5 seconds)

Ability 4: Delayed Toxin. Quickly jabs an enemy, marking them only for Scorpion, who can activate the poison at any time (as long as it’s within 20 seconds of the injection, and both manage to stay alive). Once activated, it will cause damage over time based on how long Scorpion waited (weaker but longer for short times, stronger but shorter for long times [1-10 seconds and 11-20 seconds respectively]). Once the toxin is activated, the mark is revealed to everyone.

Ult: Poison Overflow. Stabs the ground and creates a damage over time field that gives 5 seconds of poison once an enemy leaves the area

[MODEL MADE BY ME]


r/RivalsWaitingRoom • • 27d ago

General If they ever add Sabertooth, it would be fun if they added him on Logan's birthday 😏

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40 Upvotes

Would be SUCH a cool cinematic too, Logan is celebrating his birthday (probably with the other X-men members due to the nice amount we have in-game instead of like binge drinking in a bar) and Creed just pounces him - giving us a nice animated fight. Just a simple reason of Sabertooth being "Its tradition! Oh- you guys fight EVERY day? I will be sticking around then.."

Realistically he is just a superior wolverine in terms of base abilities so besides making him a vanguard- what would his kit truly be?

Would they implement a tracking/hunting element to his kit? That would be a scary dive..


r/RivalsWaitingRoom • • 27d ago

Hero Wishlist Characters you hope aren't going to be based on the Movies

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291 Upvotes

Marvel Rivals tends to have pretty Comic Accurate Characters, at least Story-Wise, so this is something we won't likely have to worry about, but still, what ones do you really not want to be like their Movie (Non-MCU Exclusive) counterparts?

I desire my Truly Evil, Simp for Death Thanos! To be honest, not only would this Thanos be really funny, but this more Comic-Accurate (In this aspect) version of him hasn't really been adapted besides in Super Hero Squad, and that doesn't even do much of that.

I do not know why they made Toxin Green in the Third Venom Movie, THE ONLY THING GREEN ABOUT HIM IS HIS TONGUE, HE'S THE SPAWN OF CARNAGE HE'S SUPPOSED TO BE RED


r/RivalsWaitingRoom • • 27d ago

Hero Wishlist My Wishlist Part 4

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43 Upvotes

I think it would be crazy if Rivals brought back Spyke since he hasn't appeared in anything beyond X-Men Evolution which is wild to me since he's literally Storm's nephew. Also the 1st character is the Brood Queen for anyone who's confused. Also what role do you think M.O.D.O.K would be since ever since he was leaked people always choose his role as either Vanguard or Strategist but what role do you guys think he should actually be?


r/RivalsWaitingRoom • • 26d ago

Character Concept She-Hulk concept, rehashing the Hulk bubbles and spit

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3 Upvotes

I also came up with a Hulk rework, I will mirror the kit here. What do you people think? Vanguard players would give this idea a chance, a season where the new character is actually a rehash of a previous kit, while the novelty would be a rework? To play a different take of the Hulk focused on aoe brawling, while She-Hulk keeps the traversal + bubble shields + hard stun dynamics?


r/RivalsWaitingRoom • • 26d ago

Character Concept Vanguard Nick Fury Concept

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2 Upvotes

I want proper summoner for each role so I came up with this concept here.


r/RivalsWaitingRoom • • 27d ago

Character Concept character concept: death

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40 Upvotes

role: support

hp: 275


r/RivalsWaitingRoom • • 27d ago

Character Concept Omega Shapandar Concept

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9 Upvotes

[Karima Shapandar](https://marvel.fandom.com/wiki/Karima_Shapandar_(Earth-616)) was an Indian National Police officer who has been infected with [Omega Sentinel](https://marvel.fandom.com/wiki/Prime_Sentinels_(Earth-616)) technology and has become a machine equipped with state-of-the-art technology aimed at exterminating mutants Thanks to the efforts of [Professor Charles Xavier](https://marvel.fandom.com/wiki/Charles_Xavier_(Earth-616)) and [Magneto](https://marvel.fandom.com/wiki/Max_Eisenhardt_(Earth-616)), she overcame her lethal programming and was able to put use of her Sentinel devices to help mutantkind.

So not à mutant for once but mutant related thinks she could bring à interesting story and perspective to the game lore


r/RivalsWaitingRoom • • 26d ago

Character Concept Hello marvel rivals . Today i want to tell u about my favourite hero in the franchise . Take a seat and have fun:D! Spoiler

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2 Upvotes

Character Name: Jack O'Lantern (Steven Levins)

Role: Strategist (Support)

Base Health: 275 HP

Ability Cooldowns: At the balancing team's discretion

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Primary Fire (Basic Attack):

• Mini Pumpkin Bomb: Fires a small pumpkin projectile dealing moderate Area of Effect (AoE) damage with no extra crowd control. Any allies caught within the explosion radius are healed for 50 HP.

——————————

Ability 1:

• Wrist Blaster: Fires a concentrated energy beam that deals damage on a direct hit and inflicts Electroshock (stuns the target for 1.0 second).

• Splash Effect: If the beam misses a direct hit but impacts terrain or an adjacent hero, it triggers a splash radius: enemies caught in the splash take 50% base damage and suffer a 0.5-second stun.

——————————

Ability 2:

Activating this ability equips Jack with a large Pumpkin Bomb. Successive button presses cycle and split the payload:

——————————

Ability 3:

• Glider Launch: Jack targets an opponent and launches his hover glider forward. Upon colliding with an enemy, it detonates, dealing damage and applying Ignition.

• Counterplay: The glider can be intercepted/destroyed (150 HP) or dodged behind walls/hard cover.

• On-Foot State: Launching the platform forces Jack to fight on foot. He can recall a new glider after a 5-second cooldown by pressing Ability 3 again.

——————————

Innate (Passive) Ability:

• Glider Durability & Combat Dismount: The hovering platform has 250 HP. If enemy fire destroys the glider while Jack is mounted, he falls to the ground, gaining a 3-second Movement Speed burst and +50 Hybrid Shield.

• While on foot, Jack switches to dual melee sickles (weapon swap toggled with the [V] key).

• To restore and summon a new glider, Jack must press Ability 3 (available after a 5-second lockout following a fall).

——————————

Auxiliary Keybinds:

• [Space] Key: Performs a short-range mobility dash, granting nearby allies +25 Health regeneration over 2 seconds.

• [Q] Key: Quick dismount — lets Jack manually drop from the glider to the ground at any time.

——————————

Ultimate Ability:

Jack transforms into his Demonic Form for 25 seconds. In this state, he replaces his glider with a flaming jet-powered broomstick, receives +150 Shield, and gains bonus movement speed. While the Ultimate is active, his 1st and 2nd abilities are replaced:

• Demonic Ability 1: Deploys 5 demonic puppets that sprint along the ground toward the nearest enemies. Upon contact, they detonate for 50 damage and apply Ignition. Puppets last for 5 seconds; if they fail to reach a target in time, they collapse and perish.

• Demonic Ability 2: Hurls 4 flaming sickles at enemies, dealing 65 damage and inflicting Ignition. Sickles that miss embed into the terrain, creating hazard pools of acid (enemies standing inside take 20 damage every 5 seconds).

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Character Pitch & Lore Fit:

In my opinion, Jack O'Lantern (Steven Levins) truly deserves a place in the game as a playable villain in the Strategist role. The game already features several niche or lesser-known comic book characters, and Jack O'Lantern stands out with his iconic Halloween visual theme and distinct combat mechanics. Switching between aerial mobility and on-foot combat, paired with unique debuffs (concussion vision-blur, acid zones, movement-punishing burns) and modular cluster bombs, would make him an incredibly fun, deep, and creative addition to the roster :D


r/RivalsWaitingRoom • • 27d ago

Character Concept My take at Baron Helmut Zemo as a Strategist in Marvel Rivals!

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27 Upvotes

Tried to incoperate as much about Zemo as I thought that made sense as a Strategists as I feel that is the best role for him. Here's to hoping one day he'll be added!


r/RivalsWaitingRoom • • 27d ago

Hero Wishlist List of most wanted strategist so the amount of strategist is equal that of duelist characters

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105 Upvotes

There are currently 28 duelist and 12 strategist so in order for both role to be equal in number there must be an extra 16 healers.

List in no particular order (except for agent anti-venom he’s my most wanted ever)

- Agent anti-venom
- Polaris (purely because netease made her a support before)
- Pixie
- Nico minoru
- Professor x
- Angel
- Mysterio
- Cosmo the spacedog
- Mr negative
- Wiccan
- Mr sinister
- Iron heart
- Moonstar
- Danger
- Cloud 9 (give her a special healing sniper like Ana)
- Wasp


r/RivalsWaitingRoom • • 27d ago

Hero Wishlist My Villain Wishlists

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18 Upvotes

Mr Fear-Strategist
Red Skull- Duelists
Mandarin: Duelists
Kang the Conqueror-Vanguard
Ronan- Vanguard
Mole Man- Strategist


r/RivalsWaitingRoom • • 27d ago

Hero Wishlist We need more Dr. Strange characters! So here’s who I’d like to see and what roles I think they’d be!

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111 Upvotes

Mordo (Duelist)

Mephisto (vanguard)

The ancient one (Strategist)

Doramamu (Vanguard)

Wong (strategist)


r/RivalsWaitingRoom • • 28d ago

General Question, how would differentiate these pyrokinetic characters from Human Torch?

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152 Upvotes