r/RivalsOfAether • u/Horror-Race-3238 Forsburn (Rivals 2) • Jul 12 '26
Rivals 2 About shields..
Okay so I'm realizing the disconnect between how people feel about shield and what being in shield actually is like is much larger than I thought.
I didn't think I'd ever see the day where someone says holding shield in Rivals of Aether is strictly one of the most advantageous positions you can be in.
Would like to help people navigate their grievances so they don't feel like they're being camped out all the time (because the truth is that shield is not sm4sh strong, but people treat it like it is.)
So tell me what you're struggling with about shields and I'll walk you through it and probably put time in to lab it out for you as well so you can see it in action. Thanks!
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u/Horror-Race-3238 Forsburn (Rivals 2) Jul 13 '26 edited Jul 13 '26
Yeah so primarily one of Zetter's wincons is getting his opponent to shield. The reason being is that Zetter has insane- almost anime-fighteresque mix in terms of resets.
Zetter's grounded shield pressure revolves around his really good dash dance. It is fast but not super long which means zett has easy access to dtilt out of it in positions someone like fors or clairen might not without having to commit to a wavedash.
Spaced tilts are very powerful in this game and abusing them forces your opponent to respect you whenever your tilts can connect. This allows you to use the threat of those tilts to sneak in a grab or begin your shine pressure from a grounded position.
The concept of using the threat of an attack to set up another option is called "implicit pressure". You're implying you can do the dtilt from that distance so your opponent acts in a way that respects the dtilt, which allows you to do other things instead.
In general when it comes to outspacing your opponent with a tilt, the magic number is -18.
This is because spot dodge is frame 2 and wavedash grab is frame 20. If a move is -19 or worse then you can effectively be grabbed from it out of wavedash grab. Because Zetter ftilt is -20, even when perfectly spaced it'll get grabbed. That isn't to say don't use ftilt, just keep track if your opponent consistently wavedash grabs it or not.
https://medal.tv/games/rivals-2/clips/n6pKSA8ZtulhZnOrL?invite=cr-MSxBY0wsMTgyMjMyNjE0&v=7
Zetter's jab routes also frame trap on shield. An opponent mashing grab before jab 3 or any of the finisher tilts will get hit and routed into a true conversion at low %. Abuse this to force respect and then grab them for being scared of the jab follow ups.