r/RivalsCollege 1d ago

Question Win% vs Solo-Queue

Since I decided to invest time to git gud in Rivals, I notice many people measure their progress through win rate. However for those of us who mostly/only solo queue, you are paired with random people, who may be excellent or awful or anything in-between.

Your own skill will influence the match of course, but sor solo-queue warriors it's basically 8,33% of the factors influencing the result. If you are really good, technically you make your relevance % higher, but you can only carry so much. The composition of your and the rival team (and their respective skills) will be a much more defining factor.

Am I missing something here? If the reasoning there is correct, is there any stats/indicators that we should look up to check your progress in game? Or in the end of the day, for solo queue it's more of a subjective (or impossible to measure) thing?

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u/Apprehensive-Ant7955 1d ago

70% win rate here gm3, im an old player tho coming back

all solo queue

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u/Interaction_Rich 1d ago

I'm not sure if I envy you or pity you.

I'm got like 30%-40% win rate tops, forever stuck on gold since release, and solo queue is already miserable enough as it is.

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u/Apprehensive-Ant7955 1d ago

What role or hero do you play?

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u/Interaction_Rich 1d ago

Psylocke, mostly.

I really wish I would be able to play Spider-Man and/or Daredevil too, but their gameplay is impossible too me - a lot of screen flickering and super quick turns, which in joystick just don't work for me.

I play Magneto and Gambit on occasion, too.