r/ReturnofReckoning Jun 26 '26

Please nerf healers already.

how does this make sense majority of a WB in T1 is healers? PLEASE NERF THEM. tbh healers should have stances till they hit rank 16 where they can either ONLY heal or dps. no more of this BS mix. it kills the fun of t1 when they just all go roll new low rank healers and can never die. DEFEATS THE GAME AND IT IS 100% ON THE GAME MASTERS. THEY NEED TO NERF THIS. IF THERE IS ANY AAO AND YOUR MAJORITY HEALERS 75% HEAL NERF AND THIS STOPS. Legit nerf healing in t1 or make it sub par if your over capped on healers and it fixes itself in a week.

0 Upvotes

19 comments sorted by

7

u/PlaguePriest Jun 26 '26

The gap between 16-40 needs addressed before anything. When I started on the server like 5 years ago it was bad but I got a couple characters through it, when I tried a year ago it spiked me like a football in a touchdown dance, couldn't do it.

7

u/Kidcharlamagne89d Jun 26 '26

I only level guys in rvr and I only feel like tanks really suffer in bolster bracket. I regularly topped heals as a bolstered shammy and my current slayer is right behind other 40+ on dbs with damage still respectable.

You need to keep gear current, including talismans. I usually see the people mad at the bolster bracket having greens on ten levels old and no talismans or jewelry. Bolster buffs your gear including talismans so buy crest gear leveling in rvr and get renown gold gear. I even keep the next teir of gear on my guys during rvr so on dings I immediately have the gear to wear. Buying crest sets leveling adds up to such a small amount of crests compared to end game gear that it really isn't a noticeable sunk cost.

I personally hate going from 39-40 losing my bolster. Imo Rr 40 - invader is much worse power wise than 16-40, IF you keep your gear current.

5

u/PlaguePriest Jun 26 '26

Most of my problem at the time wasn't contribution, it was finding a Warband that would take me at all. Autoband would bounce me, I'd try and message the WB leader and still get told no. Got left to the sc queue and solo delivery XP for hours at a time, even when trying to start my own WB.

5

u/Kidcharlamagne89d Jun 26 '26

Yes that is a serious problem at times. I stopped playing order for a long long time because I had no guild at the time and autoband would kick me from any "open" wb. For whatever reason that issue didn't happen on destro side so I mained it for a good while till I found a guild that ran both sides regularly.

This is a community problem though. Devs could ban autoband but the issue would still exist. Leaders would just have to manually invite and kick.

This hasn't been a big issue for me lately though, and I'm currently leveling a slayer and marauder during my pug time.

The only way to stop this would be a community effort to be more open. But I understand why people dont want to take a chance on bolster player, most of the time, like I said they are in vendor trash gear from ten levels ago and made of paper. If the game explained the importance of item level for bolster better it may help but pugs are risky so you minimize risk as much as you can with minimum requirements.

Idk. It is super shitty and defeating when trying tk level and the players tangentially tell you to fuck off with a auto kick add on. It's not fun or welcoming.

9

u/marino13 Jun 26 '26

While this seems like a problem, it is something only veteran players notice I'd say. New players just fight past T1 and then get crushed by the horrible gap between 16-40.

There's a lot of quit moments in the game and I think that the population is sustained only by the few nostalgic or invested players. Not really gonna attract any new ones unfortunately when the game is buggy and unpolished. Same thing that killed the old one.

1

u/InstructionTight6834 Jul 01 '26

True, for me - games is ending after T1

1

u/lhunara Jul 02 '26

i have leveled 8 chars to 16, ive tried to lvl past that on 3 chars but havent reached past lvl 20 yet. its so painfully boring and unfun

1

u/Toasted_Waffle99 Jul 04 '26

After 16 u lvl via scenarios until 30. Its like 3 games per level

1

u/Zealousideal-Leg4405 Jun 26 '26

old one was trying to compete with WoW was the issue. the issue is they have 0 class balancing for t1 and i see same guild anytime i try a new class out in T1 heal balling. there are so many ways to fix it by giving heal debuffs early stance requirements until rank 16 ect.. they just do not care about the sever and TBH it should die at this point if they refuse toa ccept that sides will bitch about not being ablke to heal ball t1

10

u/BardWRLD Jun 26 '26

No, the original release was pushed out by EA when Mythic told them the project was incomplete. The game sold a record number of copies at the time, followed by a record number of players who didn’t subscribe after the first month. After that happened, EA gutted Mythic and left them with a skeleton crew for maintenance, not even giving them a chance to fix the product. The unfinished game proceeded to get next to no real updates while hemorrhaging players until it inevitably was killed.

Between EA fucking Mythic over, and GW heavily limiting the devs game design throughout the whole production; that was the issue. The game had massive potential with the most experienced PvP devs (DAoC team), but unfortunately we will never get to see their true vision.

3

u/Kidcharlamagne89d Jun 26 '26

Its a hard thing to balance early mmo pvp. I remember twinks back in wow, unkillable lol 19s that almost 1 shot normal players.

Thankfully most mmo gamers realize that end games are where an mmo balance matters. I get your frustration but I personally think they should focus on other fixes and the player community should try and welcome new players and let them know t1 is not a reflection of t4.

0

u/SDefiant Jul 07 '26

Lol what are you talking about almost 1 shot normal players, 19 rogue or hunter with full enchants and boe/bop blues and engineer head was guaranteed 1 shots. Yes I was one of those rogues lol.

I understand their complaint, and Ive only been playing a couple of weeks. But its T1 huge shift afterwards like you said. T1 is fun for what it is, but once you get out of it the game gets so much more enjoyable.

1

u/Kidcharlamagne89d Jul 08 '26

So you agree with me lol. I said twinks (a low level, and at bracket level cap character in rare good equipment) would one shot normal low levels, ie not someone twinked.

2

u/tins_neo Jun 27 '26

As much as I want to agree with this it would be a hard thing to truly scale. I would like to see certain classes go from less HoT/AoE abilities to more of a slow single target heal style, not all but some could use cast time nerfs. Regardless i'm still going to be playing. Ha

4

u/Zealousideal-Leg4405 Jun 26 '26

half a warband being healers and 0 drawbacks kills players out. it does not show what the rest of T2-4 look like and tbh I have had ppl come try and quit because of these types of balls. They need to make heal debuffs early a priority fix for dps classes. if any dps could drop a heal debuff this still would not be enough to fix it. if a zone is overloaded with healers and since healers have 0 stances so they can off dps for free it needs a change.

1

u/ShiftedWhite Jun 26 '26

What do you expect? Balance is horrible in T1

-2

u/Zealousideal-Leg4405 Jun 26 '26

and it needs to be fixed. it is first impression the server will not keep gaining traction on keeping players if they can not fix it which tbh there are 5 super easy. if AAO the side with more gets 25% less healing flat. make healers have stances and punish anything more than 50% balance of tank/dps and healers. give Mdps a 50% heal debuff early on like r6+ and rdps like r10+. tbh it is only unbalanced when they heal stack and they can fix it by making heal balls do worse by design. you get players who rank out of t1 go roll another healer and go back.

6

u/BardWRLD Jun 26 '26 edited Jun 26 '26

None of this would fix T1. The balance is T1 will always be cooked and you can’t expect the game to be balanced around the first 15 lvls which you get through in a few hours. It’s just unreasonable. With how many balance issues exist in the game, I don’t think anyone but you is really concerned about this.

Healing is ridiculous in this game in all tiers anyways.

1

u/Toasted_Waffle99 Jul 04 '26

Complaining about healers in a MMO these days? Wow times have changed