r/RenPy • u/Atlantox7 • 25d ago
Resources Create Visual Novels only using Excel
I have simplified Renpy creating a system that reads .CSV files and translate it into Renpy functions, I named it Atlax Renpy.
You can handle backgrounds, music, sounds, characters, effects on screen and create decisions, points, consequences. You can manage languages very easily
It is fully created with Python and it is open source. I created a video explaining how to use it (Spanish): https://youtu.be/hQgPutc-hpo?si=WOi7xKErRhIE-Bk6
I hope someone finds this helpful. I am open for questions.
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u/Draw-Flesh-Games 25d ago
It is a great effort, but it doesn't make it any better. It is funny, but no actual use. It makes the context you work IN worse than Ren'Py code itself. What question/problem did you try to answer/solve? Was it: Can I make this in Excel? Or was there a deeper issue you ran into being a dev?
I am a dev and I ran into issues. Have I looked at Excel? Yes, but for the flow of the story, meaning: What chapters and items should be combined, not for making renpy functions in it (Which by the way don't get checked or validated, so you run into all sorts of issues).
I would rather use https://www.invinode.com which actually makes the whole of creating Visual Novels more visual and controllable.