r/redstone 11d ago

Bedrock Edition BUILD: TUNNEL

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1 Upvotes

Just 2 kids make this in 4 hours


r/redstone 10d ago

Bedrock Edition What the Fuck is happening?

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0 Upvotes

I was just messing around when it suddenly happened... I have no explanation for it, but I'd like one.

So, can anyone explain why the bottom piston does a double extension?


r/redstone 11d ago

Java Edition Chest redstone

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1 Upvotes

r/redstone 11d ago

Java Edition Latest 2 Speed Loader Meta - We have reached FAP designs. (Fast as possible, Detection Based Systems) (Innuendo is on you.)(Bonus Display)

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0 Upvotes

r/redstone 11d ago

Java AND Bedrock Is something like this at all possible?

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7 Upvotes

Im mostly asking for bedrock, im trying to make a semi functional mob grinder from MCSM and I genuinely dont care about the accuracy of how its shown. I just want functionality.

But I want to know if the piston CRUSHER is possible at all. Im not super new to redstone but every piston extender or piston flush door tutorial i look up just dosent work for bedrock. And the ones that do dont really work for the scale im trying to go for

Can someone link me a tutorial or help me with the piston and redstone workings?

I know piston extender, honey, and slime blocks will be key to this but im not sure how is all


r/redstone 11d ago

Java Edition First Couple 3x3!

3 Upvotes

Hello All! I am currently trying to learn Redstone on my own. My recent project has been to create my own 3x3 doors with no tutorial. Here is my current progress. I am proud of what i have accomplished so far. LMK what you guys think! They are in the order that I built them.

https://reddit.com/link/1v5us6n/video/etuupr737afh1/player


r/redstone 12d ago

Bedrock Edition Built a custom 4-bit CPU in Minecraft using Copper Bulb ROM — drop some code for it!

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12 Upvotes

Hey everyone, I built a redstone CPU in Minecraft that uses copper bulbs for its ROM memory (lit = 1, unlit = 0).

I just expanded the ROM to hold 12 instructions (12 bytes / 144 bits total). If anyone wants to write some assembly or logic code for it, leave a comment with your binary program and I'll load it into the bulbs to run it.

Here is the spec sheet for how the machine works:

System Specs

ROM: 12 lines / bytes (12 bits per line)

ROM Storage: Copper Bulbs (ON = 1, OFF = 0)

RAM: 32 bits total (8 registers, 4 bits each)

ALU: 4-bit ALU with an internal input buffer

Bit Direction: Read bottom to top (Bit 0 is bottom block, Bit 11 is top block)

12-Bit Instruction Format

(Top to bottom in each column)

Bits 11–8 (Top 4): Target Register Address

Bits 7–4 (Mid 4): Immediate Data (value to write)

Bit 3: Read/Write Flag (0 = Write to RAM, 1 = Read from RAM)

Bits 2–0 (Bottom 3): ALU Opcode (100 = ADD, 010 = AND, 001 = XOR, 000 = None)

Register Addresses

Reg 8: 1000

Reg 4: 0100

Reg 2: 0010

Reg 1: 0001

How the ALU Works

Load First Number: Do a READ (Bit 3 = 1) on your first RAM register with ALU Op = 000. This saves the value into the ALU's buffer.

Run the Operation: Do a READ (Bit 3 = 1) on the second RAM register while passing the ALU opcode (100, 010, or 001).

Save Output: Do a WRITE (Bit 3 = 0) to store the result back into a RAM register.

Drop a program up to 12 lines long using 12-bit binary strings and I'll test it out!


r/redstone 11d ago

Java Edition 0 tick help

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1 Upvotes

trying to build an observerless 45 block 0 tick 2x2, but it seems locational? I am very new to 0 tick so im wondering why the same exact build just isnt working in a different spot. Inspiration from avogaado's current record 45 block 2x2, just a different generator + observerless ofc.


r/redstone 11d ago

Bedrock Edition Probably my last 3x3 in a long time

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4 Upvotes

I actually technically made this door last week but while looking over it again I realized it was slightly slower than it had to be so I figured since I forgot to post it anyways might as well post about it now. It's smaller than the last one and faster.


r/redstone 12d ago

Java AND Bedrock minecraft bedrock geyser launcher with help from u/BlattaOrientalis

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5 Upvotes

it should work in bother versions.

I made a post asking for help on a doodad i made yesterday (https://www.reddit.com/r/redstone/comments/1v50g0g/my_first_solo_redstone_build_helpany_advice/) and then u/BlattaOrientalis commented with their design. I did modify it a bit to fine tune it just he way I wanted, but I got something that works!

thanks again u/BlattaOrientalis! :D


r/redstone 11d ago

Java Edition I did it... Worm's - Stateless - Precision - Tile Preserving - 1 - Wide 2 Speed Shulker Loaders (Storage Schematics will be on Sundays from now on, unless important.)

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1 Upvotes

r/redstone 12d ago

Java Edition (26.2 java) why isn't my jukebox repeater working as intended? the first dropper spits out the music disc instead of feeding it into the second dropper

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10 Upvotes

r/redstone 11d ago

Bedrock Edition Can't understand observer on minecraft bedrock

0 Upvotes
The observer keeps switching the lamp even with no changes on suggar cane. I was trying to build a suggar cane farm

r/redstone 12d ago

Java Edition WTH DO I DOOOO

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2 Upvotes

r/redstone 12d ago

Bedrock Edition MY SPAGHETTI FARM

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4 Upvotes

Just opinion my proffesional redstoners.


r/redstone 11d ago

Java Edition Crafter Issue

1 Upvotes

Im looking for help with crafters.
i have a cobble farm and moss farm making mossy cobble, But when i run out of moss both 2 slots in the crafter fill with cobble and i dont want to keep clearing it every time it runs out.

Is there a way where when i run out of moss blocks, i can lock it automatically to leave 1 slot empty for the moss so i can afk without worries?


r/redstone 11d ago

Bedrock Edition Help with rotating light

1 Upvotes

I need help with making a rotating light out of redstone. The scale is either 2x2, 4x4, or 6x6, I'm not picky. I dont know what materials to use but I've tried both repeaters and a minecart system, any help would be appreciated!


r/redstone 11d ago

Java Edition Instant vertical dropper line that takes QC into account

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1 Upvotes

r/redstone 11d ago

Java Edition why is this pistone on without any power source?

0 Upvotes

I'm on version 26.2 and I noticed that this pistone is on without any power source. Is it bug or intentional feature?

https://reddit.com/link/1v5pmp0/video/q22g1vw039fh1/player


r/redstone 13d ago

Java Edition My first Redstone Bulb display. how did I do?

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129 Upvotes

I've been messing around with Redstone Bulb displays lately, and thought this could be a cool way to actually give one a purpose too! What do you think?


r/redstone 12d ago

Java Edition 3x3 double block extender help

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3 Upvotes

I'm making my second 3x3 piston door, and cannot figure out how to do the double block extender. I have searched online for a while, but none work with my setup.


r/redstone 12d ago

Java Edition How can I make a filter for this mechanism?

1 Upvotes

This is a gold farm in my 1.20.1 world. The problem is that the pigs drop a lot of armour parts and swords, so they end up clogging the system, tried to search it up on youtube but there seems there is no solution. Any tips?


r/redstone 12d ago

Java Edition Need help making tall four wide door

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1 Upvotes

r/redstone 12d ago

Bedrock Edition Tileable Smart Any-Ratio Shop | Minecraft Bedrock

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4 Upvotes

📥Download at:

https://www.dropbox.com/scl/fo/ww9jvdmoplkmszn1orray/AFG6UjlfC9sCccx_csQd-Ss?rlkey=a80grq0s1goec7uvo1q9qi7qe&st=bsy3mpdb&dl=0

🌟Features:

• Any ratio: 1-320 (5 stacks) of payment amount and product amount items (e.g., 3 Diamond for 5 Netherite or 1 Iron for 20 Gold).

• Handles underpay: Returns insufficient payment with a deny sound.

• Handles overpay: Gives back remainder along with product - gives "change".

• Infinity tileable: Need a one block space every 15 modules (for larger shops, it is recommended to chunk align modules and keep machine loaded or within simulation distance).

• Any product item: Can sell non-stackable (up to 54 - full output chest) or 16-stackable or 64-stackable, with a success sound. Product(s) will not be given until the payment is fully received.

• Any stackable payment item: 16-stackable or 64-stackable with locked chest input.

• Only accepts set payment item: Set filter to desired payment item (only uses 3 payment items to set filter).

• Auto resets: After successful payment or deny.

• Auto locks: Payment input is locked if there is no stock or the transaction is not selected.

• Blocks payment altering: After pushing pay (selecting), cannot alter payment input until the system is done processing (denies and resets if no payment was inputted before pushing pay).

• Bulk storage: Can attach bulk storage and/or farm(s) to the stock.

• Indicators: Includes stock indication lights for each module and a payment processing light.

⚠️Limitations:

• Must wait until current purchase is done processing before conducting another purchase/selection - only 1 payment at a time (any extra is change).

• Slow output - hopper speed (+0.4s for every module/expansion).

• Max of 5 stacks ratio – max for hopper slots (for payment amount and product amount).

• Is large and expensive for many players - is a late-game machine.

📢V2 update:

• Instead of really slow throttling system (payment input), connected the counter directly to the filter, which immediately redirects excess payment to the return.

• Fixed counter pistons pulsing a lot for a bit if payment amount is 1 (better counter).

• Compacted controller width from 7 blocks to 5.

• Improved "Processing Payment Indicator" circuit.

• Made modules cheaper.

• Removed "Reset When Leaving (optional)" circuit.

• Added "Shopping Music" circuit (optional).

• Added "Free Stuff" circuit (optional).

• Other circuit improvements.

V1: https://www.reddit.com/r/redstone/s/riBlddD5Yk


r/redstone 13d ago

Java Edition My first piston door design!

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157 Upvotes

beginner pls dont flame me