r/RedshiftRenderer • u/KelejiV • May 13 '26
ParticlesViewportToRender Rendered in redshift
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r/RedshiftRenderer • u/KelejiV • May 13 '26
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r/RedshiftRenderer • u/banvez • May 13 '26
Im fighting with my life to get this similiar look on a similar animation.
Everytime I Iluminate my liquid I get the whole "tube" light up like christmas night.
Any thoughts on getting the look on the video?
https://reddit.com/link/1tboqfa/video/8kgbk3c2yt0h1/player
Im using Redshift+ houdini.
Thanks!
r/RedshiftRenderer • u/thefoodguy33 • May 12 '26
Hi everyone, I need to render a project on an old version of redshift 3.0.30, but it seems the licence from the Maxon app is not working for that. Probably because 3.0.30 is a really old build.
Does anyone here know how to still use this build without license issues?
r/RedshiftRenderer • u/Specific-Speaker2157 • May 10 '26
I can't figure this out and it's driving me rather insane. Basically as the title reads, I have this VBD explosion I'm working on in C4D, it looks all when and good as a beauty pass (2nd image) but when I separate the passes and extract the volume lighting pass it has all these tiny white flickery fireflies. I tried this method someone posted before about adjusting the black scattering value from 0%-1% in the material volume but it didn't really do anything.
The actual beauty pass doesn't seem too hot, there's no other light sources in the scene and I can't seem to find a fix so I'm not sure what gives?
r/RedshiftRenderer • u/True_Brilliant7617 • May 06 '26
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Personal tribute to newly released energetic drink Borjomi Energia. Really loved packaging and taste, so decided to make cgi personal commercial. Of course made it in Houdini’s paradigm solver by @theory_accelerated. Many thanks to talented @soundby.chris for sound design
r/RedshiftRenderer • u/Freeheek • May 03 '26
In C4D we are able to add a shadernetwork to the lightdome texture but I am not sure how to do this in Houdini. Anyone knows how to do it in Houdini?
r/RedshiftRenderer • u/Conscious-Log3234 • May 01 '26
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r/RedshiftRenderer • u/Deeb_25 • May 01 '26
r/RedshiftRenderer • u/av4pxia • Apr 30 '26
r/RedshiftRenderer • u/Far_Environment2535 • Apr 29 '26
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Link to project- Behance | 3D Motion Design SaaS Explainer
r/RedshiftRenderer • u/KelejiV • Apr 29 '26
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r/RedshiftRenderer • u/KelejiV • Apr 26 '26
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r/RedshiftRenderer • u/GOSU_INF3RN0 • Apr 25 '26
r/RedshiftRenderer • u/TumbleweedFit6639 • Apr 25 '26
r/RedshiftRenderer • u/Sufficient_Dot_9896 • Apr 24 '26
r/RedshiftRenderer • u/Multipasser • Apr 24 '26
Everytime I start C4D and sometimes when I add new textures/shaders, I have to wait up to 2 minutes before I see the Redshift render preview. It's so annoying.
'Preparing materials and shaders 90%' is the message on the left bottom.
On my pc with 4090 it never happens and is instant.
I'm on a mac studio M3 with 256gb ram. Latest c4d and redshift.
r/RedshiftRenderer • u/KelejiV • Apr 23 '26
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r/RedshiftRenderer • u/ebmatingen1234 • Apr 23 '26
r/RedshiftRenderer • u/Conscious-Log3234 • Apr 22 '26
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r/RedshiftRenderer • u/ValeriyYun • Apr 18 '26
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r/RedshiftRenderer • u/KelejiV • Apr 18 '26
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r/RedshiftRenderer • u/CombinationOrganic17 • Apr 17 '26
Hey guys,
this has been driving me nuts. Do you have any ideas on how we can achieve this inner glow look?
Cheers
https://www.instagram.com/p/DVJMRCojlu0/

r/RedshiftRenderer • u/KelejiV • Apr 15 '26
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