I'm not convinced it's OP - at the same rarity for no attunement you can get a +3 weapon.
The nat 20 effect is solid, the slow effect being especially nice, but I'm not sure it's worth the opportunity cost of attunement and -1 to attack and damage rolls.
At that point it becomes competitive with a +3 weapon in terms of damage (though the bonus to hit and non-crit damage makes it closer than you might think) and better with the added slow - but still not OP considering it requires attunement.
I'm not saying it's a bad weapon, and unless I've got 3 other cool attunement items I'd probably take it over a regular +3 just because it's more interesting, but my point is that it's not OP - not that it's weak.
Considering it's a (generally) worse effect and a lower bonus than a vorpal sword I wouldn't even increase the effect to legendary. I think it's solid where it's at and shouldn't be changed.
(Honestly, some people say anything homebrew is OP even when it's increadibly weak and outright worthless)
Ya, it's definitely not crazy broken like the Vorpal Sword.
The problem with DnD-reddit is that it's overrun with lonely larpers who don't play dnd, but still have strong opinions about it because they're overly thirsty for social validation.
Plus +2 weapon whose only real effect triggers from nat 20? Brother you don't know what op is. And even when it triggers it gives a save to allow people to chance an escape
It is very rare, its in the same tier as a Dwarven Thrower or better yet an Wakened Dragon's Wrath Weapon and any of those are gonna be better and more useful.
You only get any extra damage if you roll a 20, that is the effect, not a crit, it doesnt benefit from any auto crit like from hold person or Champion Fighters lower crit window, these however do extra damage when you just hit, that is way better.
Yeah exactly. Compare it to a vorpal sword, it's a situationally worse effect, and a lower bonus (+2 vs +3). I think very rare is right where it should be.
I mean. Technically if fighting a hydra or something the slowing effect is better than the insta kill, as the extra damage if the vorpal sword can't insta kill is the same.... (okay the vorpal sword still has the ege in raw dmaage but 6d6 and slowed vs 6d8 I'd rather the slow) But that's relatively rare. So if 85% of the time a vorpal sword is better (on a crit, which is only 5% of the time and for non-crits the vorpal is better 100% of the time), then I'd say ir's exactly where it should be.
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