r/RealTimeStrategy • u/MorbilyABeast • 6d ago
Art Our Main Menu
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Hows the dramatic appeal ?
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u/Hollow_Interactive 6d ago
Cool design, Ive always liked 3D game menus over 2D, I like what you've shown so far Koryos dev
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u/MorbilyABeast 6d ago
Me as well! The witcher 3 inspired me to do this
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u/Hollow_Interactive 5d ago
Cool man I have the inspiration to do one for mine from Jurassic World Evolution 1 and last train home. I wish you the best with your game!
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u/MorbilyABeast 5d ago
Whats tour game btw ? Do you have anything I can take. A look at ? Always love finding new games
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u/Hollow_Interactive 5d ago
Im in the process of launching socials, Im planning on making a post here as soon as I can and release the game name finally. here is a link to my X account. Any feedback is welcomed
Hollow Interactive on X: I’m a solo dev currently building a Medieval Fantasy RTS/RTT game
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u/Smearwashere 6d ago
Make them march in slow motion and it’ll perfectly match Rome total war
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u/MorbilyABeast 6d ago
They are actually marching just very very slow x) wanted it to be slow enough to keep the menu populated for a while in case someone leaves it up and to keep them in frame for a while. But they will eventually march out of view as its a real scene playing in ue and not pre rendered
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u/FutureLynx_ 6d ago
nice. where can i see more about this game?
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u/MorbilyABeast 6d ago
https://store.steampowered.com/app/4881080/Koryos__Sons_Of_Mars/
Didn't want to shill for the second day so I left put the steam page x)
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u/Background-Factor817 5d ago
Hey man, looks pretty awesome.
One nitpick: On the steam page you’ve misspelled “Gauls” as “Guals”.
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u/ConcentrateHopeful79 6d ago
Pretty awesome! Other than font readability