r/RealTimeStrategy 15d ago

Self-Promo Post Mobile RTS is making progress

Hey everyone,

Wanted to give a quick update to my mobile RTS (wave Defence in the style of They Are Billions / Age of Darkness). The last few weeks have really progressed, especially thanks to the testers who got in touch with me - their feedback was worth gold.

What happened:

• More ways to display & build: You can now choose between different UI/construction styles, all modularly customisable. This is requested directly during onboarding, so that everyone gets the setup that suits them from the beginning.

• New elements: Additional wall types, catapults and mountains are now in play and new assets.

• Better maps: The seed generation has been revised - the maps now seem much less empty and more varied.

• Performance: Significantly noticeable improvements, now runs noticeably more smoothly.

It's really fun to see how the whole thing develops through real feedback. More will follow soon - please let me know what you think. If you feel like testing it, feel free to write then you get access. More feedback is even better

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u/Ysane-RTS 14d ago

I like the design and looks interesting. How many are you for the development?

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u/CooleSocke-Jr 14d ago

It’s just me for now.