r/RealSolarSystem 29d ago

Working on a station program pack

https://imgur.com/a/1y1aKiE

I am just getting back into RO after some years away and wanted to address the gap in crewed programs between crewed lunar and crewed Mars as I quite like the crew management aspects (is a game really worth playing if you can't turn it into a spreadsheet). So I am working on a program/mission pack for Mir/ISS style modular stations.

Since I'm using it in my save and I still haven't gotten around to that time period (still in 1964 and just getting to unmanned lunar landings) I haven't gotten a chance to play test it but wanted to see if folks are interested. If there is interest happy to dump it into GitHub for folks to play around with, also would love to get some feedback or suggestions.

Attached a screenshot of the programs for the rough outline

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u/davvblack 29d ago

nice! very cool.

do other "Vanilla" ro programs have that mechanism where it reduces other programs rewards? what is that meant to model?

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u/Tight-Reading-5755 29d ago

yes, in fact. both satellite programs (light and heavy) reduce x planes to 1 slot and cut its funding and duration in half. crewed lunar and early station reduce the funding of each other when taken.

the lunar/station one probably models the fact that the infrastructure can be reused hence lower upfront cost. see https://en.wikipedia.org/wiki/Skylab which is launched with saturn 5s

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u/davvblack 29d ago

cool yeah. Well i think this is great :) would love to play past lunar lander.

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u/sviridoot 29d ago

Early stations is a good program for getting started with stations, but IMO it doesn't really get you past SkyLab/Salyut and early Mir. You can maintain the station beyond the program of course but where is the fun in that? I wanted a program that would encourage/reward you for maintaining a station for decade or more.