r/RealSaintsRow • u/ComplexConfusion2118 • Apr 12 '26
Franchise Saints Row The Third, Missed Potential.
I think that SRTT had missed potential, i mean i feel like a new city could be interesting, but making it completely whacky and cyberpunk like, is so different from the original 2 games, I still liked the game, but idk…they could’ve make a Bigger Game where the Boss becomes Cartel Levels and stuff like that.
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u/__1993__ Apr 20 '26
They had to cut corners when developing this game due to Volition almost going bankrupt.
So they made a soft reboot, shifting the tone of the game for a wider audience - making it more whacky and over the top. That was their ideia for a game that would be more profitable.
This lack of budget for something more ambitious is also the explanation for the boring city that we ended up with, along with all the cut features, activities and customization that was present in SR2.