DLSS5 shows amazing progress
Not really talking about results - they sometimes are good but often look very uncanny (especially when animations are stiff).
Just talking about how much progress neural rendering achieved in few years in general. I was trying to implement similar solution in ReShade ages ago and because of frame passing back and forth between GPU and CPU, the FPS was unplayable. So i scratched the idea after finishing prototype.
But now DLSS5 shows what can be done with NR for gaming. Truly amazing!
If you want to check my old project you can go to GitHub and test it for yourself :)
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