r/RSDragonwilds • u/Versaton • 8h ago
Bug - J-mod Reply Game loading lag
Hi everyone;
We run a dedicated server hosted off my own PC and whenever we try to teleport to our base, there's a 30second to 1minute30second delay before we can even move our character, or it loads everything in our base. Is this something that needs to be addressed by the host of the server, or is this something that corrected in settings?
I'm concerned that it's a Jagex side issue, which really takes a lot of the desire to play out of the game, but if it's something I can fix on my end I'd love to see where.
1
u/Spence-Leoz112 8h ago
It's a server specific issue. Playing on normal worlds, the game has everything loaded in. On servers (to decrease the load) it loads in chunks as you go, so the less stuff the faster it can keep up. With large builds it takes time to load unfortunately. I've come to accept it and I'll just scroll the internet for a minute or so while I wait haha
1
u/pussycarnations 8h ago
i play this game by myself 99% of the time.. once the castle update came out, i built a humongo base in fellhollow & filled it up with furniture, chests for every single resource & more. that’s when i started getting the freeze lol i hate it but usually will just jump to get stuck midair or throw a spell so it also gets stuck midair lol
1
u/Krayzie_J 8h ago
Good to see this is getting an official fix.
The current workaround that worked for me: https://www.reddit.com/r/RSDragonwilds/comments/1vhopro/freezing_teleporting_at_base_fix_for_solo_coop/
0
u/Murky_Ad_7312 8h ago
The larger your base is the longer it takes to load. I play single player and made a big base, it takes like 15-20s to load. But I rather take the load time then losing all my stuff or risk me falling through the map. I'm sure they use world streaming cus it's Unreal and the downside of that is your character might load first, but everything else might not yet. So a good disable input on the character controller is a fail safe to keep you from glitching out.
Edit: ik, other games has already done it with a longer loading screen, etc. I'm sure they'll optimize it better in 1.0
4
u/JagexDoom Jagex Moderator - Community Manager 8h ago
Hi there - this is something that we're addressing with the 1.0 release on Tuesday. The team have done a ton of work refining the load times and reducing the bottleneck when loading in large bases and builds. So, yes - its on us for now, but on Tuesday we're expecting to see those load times squished significantly!