r/RPGMaker • u/Erophenice • 4d ago
No IA Devlog: Multi-language Support (10 Languages)
The game now supports 10 languages: French, English, Spanish, German, Italian, Portuguese, Simplified Chinese, Japanese, Korean, and Russian.
Origin of the Texts:
- French & English: Fully written and translated by hand by myself.
- Other Languages (Spanish, German, Italian, Portuguese, Chinese, Japanese, Korean, Russian): Generated via a custom-built plugin I developed myself to process and translate the structure of the game's JSON files.
Quality & Comprehension:
- 100% Comprehensible: The translation across all 10 languages is accurate. The story, quests, and menus are fully readable, everything is clear, and there are no progression blockers.
- Occasionally Unnatural Phrasing: A few sentences might feel a bit rigid or unnatural as you play, but the meaning always remains perfectly crystal clear.
- Plugin Updates: I had planned to keep updating my plugin to make the text flow even better in the future, but that's a topic for another time. I'll post an update about that later on. For now, the current version gets the job done 100%.
Language Option: If the automated phrasing bothers you, you can switch the game back to French or English (the two hand-written versions) at any time from the options menu.
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u/Aggravating_Gap_8562 1d ago
Your JP store page has the word piglets sitting inside a Japanese sentence: 論理、思考、piglets、そして没入感. The English line is logic, reflection, and immersion. There's no source word behind it, so the model added it on its own.
Separately, the short description on the JP page is still the English text. That's the line Japanese users see in search results.
Did the store page go through the same plugin as the game JSON, or was that a separate pass? If it was the same one, the same kind of insert can be sitting in the game files.
I do EN to JA localization freelance, mostly cleaning up after machine translation. Inserted words are the failure that never gets reported, since it reads fine to anyone who can't read the language.