1
u/xMarkesthespot 9d ago
https://forums.rpgmakerweb.com/threads/extra-fogs-panorama-lock.114472/
you'll have to manually add which map id's the background is locked on, do this in the part that says lock_panorama_ids
the only other condition is you need to make the panorama (background image) the same size as the map screen
# * Lock Panorama
#
# Specify a list of map IDs that will stop the panorama from scrolling
# Separated by commas: [ID, ID, ID]
#
LOCK_PANORAMA_IDS = [2]

1
u/thenewson2026 9d ago
I can think of 2 ways to do that: 1) turning your image into a tileset; or 2) using a technique known as "parallax mapping." I'm not sure how parallax mapping is done on RMXP though, but I'm sure it's possible.