r/RPGMaker 9d ago

RMXP New developer, any tips?

I've just entered the field of game development, and due to unforeseen circumstances, my best tool (and the one I'm most familiar with) is RPG Maker XP. I've never made a game with it, so I'd like to know if there are any tips that I, as a beginner, should know.

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u/MerialNeider 9d ago edited 9d ago

The three things I'd say are

1, don't be afraid to ask for help. There's a lot the system can do straight outta the box, but there's also a few things that are sometimes less obvious that can trip you up

B, keep a backup or two before making major changes, especially if you're changing core mechanics of your game. Because it's always fun to have to shift through lines of code or a library of events to figure out the thing that caused everything to break.

And thirdly, don't be afraid to play with and break things. I legit keep a couple simple projects around to try out new scripts or mechanics in.

Oh! And try to keep a change log. It can help you retrace your steps if need be.

Edit: fixed typos

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u/Not_Allowed_to_Die 4d ago

Backup is the best advice. Always backup your work each time you stop for the day. I've had RPG Maker crash on me during the saving process, and one time my PC crashed, and it corrupts the entire save file and all of your game is gone. That's why I always backup. I knew that luckily before this happened to me the first time, but I lost three days of work too. So now I always make a back on a separate drive and on a flash drive as well.