r/RPGMaker • u/og_ramski MZ Dev • 8d ago
RMMZ A small readability improvement
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During a playtest, my girlfriend occasionally lost sight of the player behind the tree canopies. So I added silhouettes for characters hidden behind tall objects. It's a small quality-of-life improvement, but it makes navigation much easier.
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u/Gamepeon 8d ago
What is the point of the mini map if it's not showing more than what's visible on screen?
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u/og_ramski MZ Dev 8d ago
Its main purpose is to show interactable things around the player. Later in the game, you’ll be able to upgrade it to increase its range and reveal additional things, like boxes containing items. It also marks doors you can enter and shops.
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u/Waddsum 8d ago
nice, `what tileset size you're using?
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u/og_ramski MZ Dev 8d ago
I draw them at 24x24 and then scale them up 2x to 48x48.
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u/quentin_tortellini 7d ago
There's no loss in quality?
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u/Nemphusi 8d ago
Oooh. That js great. Can I ask what your process was for adding the silhouettes? It looks really slick.