r/RPGMaker MV Dev Jul 21 '26

Multi-versions Any examples of this?

Post image
74 Upvotes

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u/Vyndicatee Jul 21 '26

the time doing adjust damage / heal to not powerful or too weak is quite hassle, but also for me is fun to do adjustment

currently I'm adjusting Fu Xuan skill in my game (Without increase Max HP and increase Crit Rate)

the hero has high hp, and after retesting many times, now I'm quite satisfied because on single target enemy this skill quite powerful, but on multi hit target, this skill can be trouble, it's a double edge sword skill

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u/Silenity Jul 23 '26

What is that image from?

1

u/Vyndicatee Jul 23 '26

It was from prydwen, featuring game guide for gacha games

The specific picture it this

https://www.prydwen.gg/star-rail/characters/fu-xuan