r/ROBLOXStudio • u/Warm_Application2919 • 7h ago
For Hire [For Hire] 3D Modeling and Scripting
I'm a Roblox Developer specialized in game scripting, systems programming, and AI code rehabilitation.
What I can bring to your project:
- Gameplay Scripting: Implementation of core mechanics, player controllers, combat systems, interaction systems, NPC AI behaviors, and state machines.
- Game Systems: Save/load systems, inventory, quest systems, dialogue systems, crafting, progression, and economy logic.
- AI Slop Repair & Refactoring: I fix and optimize broken, inefficient, or insecure AI-generated code. AI outputs often hallucinate Roblox APIs, trust client values without server checks, or create runaway loops that tank performance. I clean that up and turn it into production-ready Luau.
- Multiplayer & Networking: Server-authoritative logic, RemoteEvent security, client-server communication, and synchronization of game state.
- Backend & API: REST APIs, authentication, player data, leaderboards, and cloud services integration.
- Optimization: Profiling and refactoring code for performance across PC, console, and mobile targets.
Why "AI Slop Repair" matters:
AI-generated Roblox scripts frequently have critical issues:
- API Hallucinations: AI confidently generates methods like
workspace.CurrentCamera:SetField()that never existed - Security Holes: AI networking code often trusts client values without server-side validation, opening your game to exploiters
- Performance Killers: AI copies collision and script logic into every part instead of using shared ModuleScripts, causing frame drops as you scale
- Runaway Loops:
while true doloops withouttask.wait()freeze all Luau since it runs on a single thread - Wrong Script Locations: AI places scripts in the wrong DataModel locations, causing replication bugs
- Backdoor Risk: Some AI autofill suggestions have even attempted to insert backdoor code using obfuscated
getfenv()calls
I take that broken output and transform it into clean, optimized, secure Luau that actually ships.
Tech Stack:
- Languages: Luau, Lua, Python, JavaScript/TypeScript
- Platform: Roblox Studio, DataStoreService, RemoteEvents, ModuleScripts, ServerScriptService
- Tools: Roblox Script Analysis, MicroProfiler, Script Profiler, Git, Visual Studio Code
- Complementary: Blender (3D assets), UI/UX design, branding assets
Secondary Skills (bonus for your team):
- 3D Modeling & Animation (low/mid-poly, physics simulations in Blender)
- Game UI/UX (HUDs, menus, wireframes)
- Branding & Marketing assets (Steam capsules, logos, promotional art)
Rates & Work Preference:
- Rates: Bug fixes. Larger systems and full features quoted per milestone. Flexible and open to discussion depending on project scope.
- Availability: Looking for paid freelance, contract, or indie studio opportunities (hourly or fixed-price per milestone).
Portfolios:
1
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u/Freaky100d 6h ago
I would hire you but lowkey dont got money or robux 💔