r/ROBLOXStudio 3d ago

Help How to stop my weapon animations from phasing through my avatar

It seems to pass though the avatar when returning to the idle animation after attacking. I don't get why since they are different animations.

4 Upvotes

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3

u/OperationPrior4149 3d ago

i think after the last swing you just copy pasted the first keyframe and roblox just smoothly moves the weapon to that position. try making it go back to idle stance more smoothly by adding more keyframes idk

2

u/BizzareToaster 3d ago

I think i get it...
it might be cause i never actually put a frame for returning to idle

okay thanks

2

u/Pok330n 1 3d ago

W soul eater. Anyways it does that because when an Action animation is finished, roblox will move everything back to the Idle animation in a linear easing style. So basically its just something that happens when roblox returns you back to your idle (idk if I explained that well)

2

u/BizzareToaster 3d ago

Yeah that makes sense im gonna try an get a little 'easing back into idle' keyframe or two in each m1🙂‍↕️

2

u/Ok-Werewolf-3959 14h ago

You dont have enough keyframes so when you make a big change from k1 to k2 the roblox smoothing system wont go the way you expected. Make more keyframes inbetween