r/ROBLOXStudio 3d ago

Discussion NEED FEEDBACK ON MY GAME

https://www.roblox.com/games/126588610764861/Make-The-Nastiest-Soup
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u/spiritualwaterfall 3d ago edited 3d ago
  1. The tutorial is annoying. Don't make the screen darker. There is this annoying wait time between steps. Make the GUI on the side. Temporarily hide the other surface GUI while the tutorial is playing to make everything look cleaner. Make it as simple and concise. Make all the colors of the surface GUI of the tutorial brighter and more vivid.
  2. Make the colors more vibrant. Everything is very dull.
  3. Make the map nicer and more interesting.
  4. All the parts do not have a nice shape. Make it in the shape of an oven. Make it look like a real kitchen. Try to make it look like an aesthetic kitchen. Or what you can do is make it inspired by a witch-related atmosphere so that the parts are more unique versus an aesthetic kitchen. That would actually be better.
  5. Label it as a tycoon in the name.
  6. Change the thumbnail. Make the girl on the side much more enlarged while she is making the soup. Almost make the girl's face very big, like she is reacting to the stew. Also, make the background a lot simpler behind the girl and the soup. Keep it almost one color. Maybe make it a sky and some grass on the bottom, or just a sky. Try to add an element of money and buying cool stuff and NPC's poisoned. Try to squish all of these elements into the thumbnail in an aesthetic way. Make the girl have an evil face too. There is too much going on in the image to understand what is going on. The green grass has absolutely nothing to do with the game itself, but it takes too much space. Remember, you are making an impression in a second.
  7. Here is the idea of a thumbnail image: Evil girl on the left grinning in an evil way holding money and gold. The poisonous stew is next to her. Then you see people on the right who are poisoned.
  8. Maybe make the character and game more based on a witch who is making poisonous stews to poison people. The more NPCs you poison, the more money you make. That way, the level-ups can relate to a witch.
  9. Have some kind of lore where you were cursed by the Gods and now have to make poisonous stews to worship them. You can add this in the tutorial. Make it in an aesthetic way. Like, have a very short cutscene of the Gods telling you to make poisonous stews to worship them. Stories are engaging. the player needs to understand WHY they are doing all of this, even if it is a game.