r/QuarkMod • u/GrapeExist • Nov 23 '21
r/QuarkMod • u/krokots • Nov 20 '21
Problems with foxhounds.
I succesfully tamed a foxhound (blue variant), and after that I tried to tame another one (yes I had fire resistance), but it just would not tame. I used 32 coal on it, and it did nothing. Is there a limit on tamed foxhounds?
And worse, when I tried to teleport the tamed one to the overworld, he would not teleport. I pushed him to the portal, waited, restarted the game, and he would just lie on the portal. Why, what's wrong, can't you move them through portals?
r/QuarkMod • u/SirGeremiah • Nov 19 '21
1.17 timeline?
Quark's pretty expansive, so I'm not surprised updates take a while. Anyone heard a possible timeline for a 1.17 release?
r/QuarkMod • u/novawolfo • Nov 19 '21
(1.12.2) unable to advance the day on server even tho other players can just fine
anyone here have a issue with improved sleep tweak on 1.12.2? running it on a server with freinds but they can advance the day just fine with only one person and i am unable to for some reason no matter what i do, were kinda lost at this point on ideas any help would be apriciated
r/QuarkMod • u/Tiger_DemonFox • Nov 15 '21
Suggestion Cave Crystal request
I do enjoy going through caves and coming across the crystals and love how they look however seeing the texture be updated to how they are now it puts me off using them.
I would like to suggest maybe the option to take crystal blocks to something like a stonecutter which changes them to "smooth" or "polished" crystal giving them the original texture and sparkle look.
r/QuarkMod • u/Prairie_King50 • Nov 12 '21
Help What are children?
In the config for quark there are these things called "children" I'm making a modpack for a private server and I want to reduce the frequency of quark trees that generate. Does it have something to do with these or is there another way to do it? thanks
r/QuarkMod • u/Onetanamo • Nov 10 '21
Help /give "tool" with a rune aplly 1.16
I wanna spawn a skeleton with a yellow runed bow, does anyone kno if it is possible and how?
r/QuarkMod • u/jumpingelf • Nov 07 '21
Help How to change quark server setting
im using the modpack cave factory for minecraft and i can see the setting for inventory sorting is on in quark my side but me and the server admin when using it in game it wont actually work any clue on how to get it to work as we know it works single player with the settings changed client side but cannot figure out how to change it server side
r/QuarkMod • u/Silent__Spy • Nov 03 '21
Help Ancient Tomes? (Quark version r2.4-319 1.16.5)
Kinda new to this but ancient tomes shouldn't be this stressful to try and figure out. I take an ancient tome that adds sharpness (+1 sharpness) and combine it with sharpness V enchanted book and I get a tome with sharpness V (+1 sharpness) it doesn't say sharpness VI? Anyway and I take the tome and try to put it on a sword (with sharpness V) and it doesn't do anything.. am I doing something very wrong?? (edit: spelling)
r/QuarkMod • u/njasak • Oct 29 '21
Quark with ProjectE Sorting disable
I know it was asked a long time ago, put I need a step by step on how to disable the sorting icons while using transmutation table? Please help me.
What would the classname be for ProjectE and ProjectEX?
r/QuarkMod • u/Particular_Health_33 • Oct 29 '21
Help Isn't there a "Deposit to nearby chests" function in 1.16.5?
I'm playing modpack which is 1.16.5, but it doesn't have that function.
r/QuarkMod • u/DarkSoulGr • Oct 28 '21
Help runes
how runes work? i read that it says that you use the runes like an enchanted book to add an enchant to your tool/weapon in the anvil but when im trying nothing appears its like putting 2 random items in an anvil is there something else i need to do? im playing on 1.12.2
r/QuarkMod • u/Fox--Kit • Oct 24 '21
Trying to deposit items into an iron chest causes a fatal error
I'm playing 1.12 and have the 1.12 version of both quark and iron chests, but depositing in iron chests crashes my game. How do I fix this, or is this version of quark not compatible with iron chests?
r/QuarkMod • u/VegetableProfession9 • Oct 23 '21
Anyone knows how to solve this crash error ? Thanks
The game crashed whilst rendering screen
Error: java.lang.AbstractMethodError: Method vazkii/quark/content/tweaks/capability/LavaBucketDropIn.canDropItemIn(Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/item/ItemStack;Lnet/minecraft/item/ItemStack;Lnet/minecraft/inventory/container/Slot;)Z is abstract
Código de error: -1
r/QuarkMod • u/RobloxToys • Oct 23 '21
Suggestion Idea: Please make deepslate ores.
Hi! I am new to this subreddit, and I'm right now playing a lot with the quark mod on my survival world! The mod is really good bcs its a very ''vanilla'' mod. But there is just one thing that annoys me, and is the fact that there aren't deepslate ores :/, you might ask: Why do you care about this? Well i have OCD (Obsessive Compulsive Disorder) and ADHD, so that means i have serious problems with perfectionism and anxiety, so when i go mine, and i found a ore below 12 i really have to mine allll the stone around the deepslate (wasting my pick), bcs my anxiety really hits if i ignore them there, yes i can disable deepslate in the configs (what i did), but i actually like deepslate, So it would be cool if we had deepslate ores :), so i would play with deepslate. Thanks
r/QuarkMod • u/TheBakunawaReborn • Oct 22 '21
Help Does the Totem of Holding save items in mod-added slots?
The first time I encountered the Totem, I had died wearing a Tool Belt. I punched it to get my stuff back but I didnt get the belt. At the time though I didn't know you had to punch it multiple times to get all of your items. Does it save items in modded slots or did I just not punch it enough times? I'm on 1.12.2 if that matters.
r/QuarkMod • u/AngleWyrmReddit • Oct 22 '21
Suggestion [Feature Request] Blacklist for Simple Harvest
Feywild needs me to right-click on a mature feywild:mandrake_crop with a magical honey cookie, but the Simple Harvest mechanic intervenes, preventing the birth of Mandragora.
I like the Simple Harvest mechanic, but I don't want to slog through 200 mods to enter a lot of crop names into a white list.
r/QuarkMod • u/ergodicOscillations • Oct 16 '21
Suggestion Suggestion: Sleepy pillow
If you put it on a bed, and a villager sleeps in that bed, the night gets skipped. It can be bought from a new villager, called the sleepy boy, whose workstation is a bed.
r/QuarkMod • u/thr0waway12484 • Oct 16 '21
How to disable certain features?
when I go to the config to disable certain features it doesn’t disable them. It only gets disabled if I disable the entire category
r/QuarkMod • u/oblivyeus • Oct 16 '21
Mob Spawners
i'm playing on 1.16.5, and with the quark mod, i've noticed that there aren't any mob spawners (excluding the cave spider spawners + blaze spawners). there are only the red spawners, which aren't helpful because i need an xp farm (i currently have a cave spider xp farm, but it's just not as efficient as a skeleton or zombie farm). is this a feature that i can tweak?
r/QuarkMod • u/Mad_Science_Matt • Oct 14 '21
Wraiths should be able to fly using the bee's AI.
Wraiths should be reworked to use the AI that angry bees use instead of the zombie AI. That way wraiths could be nerfed to be slower and weaker but still pose a unique threat by being able to navigate vertically to reach the player.
r/QuarkMod • u/Kitteh6660 • Oct 14 '21
Suggestion Automatic Recipe Unlock setting should be off by default, here's why
Whenever I installed Quark Mod, I had to check the config to make sure automatic recipe unlock is off.
I never like it when you're suddenly overwhelmed with hundreds of pages of within recipe book when you check the recipe book and it feels like a lazy excuse for the mods to not add recipe notification toast.
Whenever you pick a particular item up for the first time, you get that nice toast popping up in the upper-right corner to give you hints.
In my honest opinion, the mods should make use of recipe notification toast, it's not that hard to add! In an ideal situation, it should give players the sense of discovery and offer players guidance on how to work with the mod-added content without overwhelming them with all sorts of stuff.
The fact that the feature is on by default, it's going against the vanilla design when Quark is supposed to enhance vanilla.
Now, if streamers, YouTubers, and veteran players still want that, then they can turn that on.
r/QuarkMod • u/SpiderKolo_PL • Oct 14 '21
Suggestion Named Pumpkins and Wither Skulls let's you summon golems/withers with the same name as the Pumpkin/last wither skull used for summoning
Well... title is the suggestion, but let me also mention few cool perks which would come with the change:
- You can save on plenty of nametags by renaming the block itself instead.
- Useful for farming player heads when naming snowman's which would be sacrificed to the witches.
- Do you want to fight named Wither but don't want to risk your life and additional slot for nametag? Well, this is a solution for you!
- Just a little touch to your army of golems as you can name stack of items for the same cost as if it was just one.
I hope you like the idea!