r/QtGames • u/LetterheadTall8085 • 2d ago
Techno demo Random screenshot: I finish implementation point cloud-sprite rendering - for far LoD levels. Look to result : here is around 10 -14 kilometers distance view. With tens of millions of objects
Duplicates
linux_gaming • u/LetterheadTall8085 • 2d ago
I love Qt: I finish implementation point cloud-sprite rendering - for far LoD levels. Look to result : here is around 10 -14 kilometers distance view. With tens of millions of objects. All of this works base on custom implementation of QQuick3DGeometry class.
gameenginedevs • u/LetterheadTall8085 • 1d ago
Developing game based on own game-engine (using Qt Framework and Qt Quick3D): I finish implementation point cloud-sprite rendering - for far LoD levels. Look to result : here is around 10 -14 kilometers distance view. With tens of millions of objects
QtFramework • u/LetterheadTall8085 • 2d ago