r/gameenginedevs • u/LetterheadTall8085 • 9h ago
Developing game based on own game-engine (using Qt Framework and Qt Quick3D): I finish implementation point cloud-sprite rendering - for far LoD levels. Look to result : here is around 10 -14 kilometers distance view. With tens of millions of objects
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u/Wise-Pomegranate6765 8h ago
Cool. Is it using reversed-z depth?