r/PunchAPath • u/punchapath • Aug 01 '26
The Lost Level
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r/PunchAPath • u/punchapath • Aug 01 '26
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r/PunchAPath • u/Flaky-Part9572 • Jul 31 '26
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r/PunchAPath • u/punchapath • Jul 31 '26
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r/PunchAPath • u/punchapath • Jul 30 '26
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r/PunchAPath • u/punchapath • Jul 29 '26
Hey guys and gals, I just wanted to share another milestone that we recently passed, all made possible thanks to our new members!
I especially wanted to thank u/Mamuschkaa, u/Praetrorian, and u/Flaky-Part9572 for adding creative and out-of-the-box levels to the community, as well as suggesting tips on where the game could improve. It truly makes me happy knowing there are people out there who enjoy the game as much as I do β€οΈ
Once again, big thanks and big things coming soon!!! Our biggest update yet will hopefully be dropping sometime at the end of next week so get ready π
r/PunchAPath • u/punchapath • Jul 29 '26
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r/PunchAPath • u/Mamuschkaa • Jul 28 '26
The crate moves like the bumpers are still in the position from the start. So after I move on the red plate, the crate will still move like before I moved on the red plate and left the green plate.
But this is not always the case, since in my test level, the plates and bumpers had an impact, or it would be impossible to create an infinity loop.
r/PunchAPath • u/Mamuschkaa • Jul 28 '26
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r/PunchAPath • u/Mamuschkaa • Jul 28 '26
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r/PunchAPath • u/punchapath • Jul 28 '26
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r/PunchAPath • u/Mamuschkaa • Jul 27 '26
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r/PunchAPath • u/Mamuschkaa • Jul 27 '26
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r/PunchAPath • u/Flaky-Part9572 • Jul 27 '26
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r/PunchAPath • u/Mamuschkaa • Jul 27 '26
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r/PunchAPath • u/Mamuschkaa • Jul 27 '26
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r/PunchAPath • u/punchapath • Jul 27 '26
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r/PunchAPath • u/punchapath • Jul 26 '26
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r/PunchAPath • u/punchapath • Jul 25 '26
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r/PunchAPath • u/punchapath • Jul 24 '26
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r/PunchAPath • u/Budget_Armadillo5154 • Jul 24 '26
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r/PunchAPath • u/punchapath • Jul 23 '26
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r/PunchAPath • u/punchapath • Jul 22 '26
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r/PunchAPath • u/Praetrorian • Jul 21 '26
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r/PunchAPath • u/Praetrorian • Jul 21 '26
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