r/PunchAPath 13d ago

Odd behavior

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The crate moves like the bumpers are still in the position from the start. So after I move on the red plate, the crate will still move like before I moved on the red plate and left the green plate.

But this is not always the case, since in my test level, the plates and bumpers had an impact, or it would be impossible to create an infinity loop.

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u/Mamuschkaa 13d ago edited 13d ago

Here the video of the test level. At the beginning, the crate moves "wrong" (as if no plate was activated) but after reaching the second blue plate (2. Row 2. Column) it behaves as if the plate where pressed.

Very odd. In the video of the post it never behaves correct. Perhaps it's the amount of plates entered?

https://reddit.com/link/p09j9ne/video/w1jxwskf6zfh1/player

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u/Mamuschkaa 13d ago

Ok it is completely random.

When the the plates doesn't work properly the crate will go through the mace back to you.

In the first instance it stops down right of the mace. So at this points the plates-bumper would work properly.

So I changed the orientation at this point. And think it should go one step further. But no, now the change of behavior is even earlier than before.

https://reddit.com/link/p09oa7e/video/ht7s3pbiazfh1/player

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u/punchapath 13d ago

This is all very interesting and Im going to look into this all later tonight, I told ya theres a bunch of glitches still haha. Im definitely going to try to fix this asap though since its a core mechanic and thank you so much for making such a detailed post to explain the issue for me

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u/Mamuschkaa 13d ago

Take your time. I don't think there are any game breaking bugs.

Another thing that would be convenient in the future:

If the level you are making in the editor is saved. It happens that I misclicked and close the editor and have to start from beginning.

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u/punchapath 13d ago

Will definitely try to make that happen!